public DiceResult(Random rng, DiceExpr dice, int mod) { Dice = dice; var rolls = new RollResult[dice.Times]; for (var i = 0; i < dice.Times; i++) { rolls[i] = new RollResult(dice, rng.Next(1, dice.Sides + 1) + mod); } Rolls = rolls; }
public MulExpr(DiceExpr dice, int times) { Dice = dice; Times = times; }
public RollResult(DiceExpr dice, int result) { _dice = dice; Result = result; }