public IEnumerable <DiaryItem> GetAll() { var diary = new DiaryManager(); var result = diary.GetAll(); return(result); }
public ActionResult DeleteDiary(int ID) { DiaryManager diaryManager = new DiaryManager(_context); diaryManager.DeleteDiaries(ID); return(RedirectToAction("RequestDiary")); }
public override bool end(JorneyData _jorney) { if (enemy == null) { enemy = Instantiate(ReferenceEnemy); } //если боевое событие закончено - не продолжать бой if (!_jorney.hero.isAlive() || !enemy.isAlive()) { return(true); } //если после очередной атаки враг погиб Debug.Log("Hero health: " + _jorney.hero.getHealth() + " Enemy health: " + enemy.getHealth()); if (enemy.dealDamage(_jorney.hero.getPower())) { //пишем описание смерти в лог DiaryManager.adventureLog(_jorney, endDescription); //даем знать, что событие окончено return(true); } //TODO: добавить механику смерти героя if (_jorney.hero.dealDamage(enemy.getPower())) { DiaryManager.adventureLog(_jorney, "Герой пал в сражении с " + enemy.getName()); return(true); } return(false); }
public ActionResult AddDiary(Diary data) { DiaryManager diary = new DiaryManager(_context); diary.AddDiary(data, int.Parse(User.Identity.Name)); return(RedirectToAction("RequestDiary")); }
/// <summary> /// Initializes diary functionality /// </summary> private void initializeDiary() { //get reference to Diary Manager this.diaryManager = this.GetComponent <DiaryManager>() as DiaryManager; if (diaryManager != null) { this.diaryManager.InitializeDiary(this.PlayerCharacterID /*, this.DiaryContent*/); } }
private void Awake() { if (instance == null) { instance = this; } else { Destroy(this); } }
private void Awake() { if (_instance != null && _instance != this) { Destroy(this.gameObject); } else { _instance = this; } }
private void Start() { StartCoroutine(Check_Here()); diaryManager = GetComponent <DiaryManager>(); }
public DiaryItem Diary([System.Web.Http.FromBody] DiaryItem diaryItem) { var diarys = new DiaryManager(); return(diarys.Add(diaryItem)); }
public virtual void begin(JorneyData jorney) { DiaryManager.adventureLog(jorney, description); }
public ActionResult RequestDiary(int?ID) { DiaryManager diary = new DiaryManager(_context); return(View(diary.GetDiaries(ID ?? int.Parse(User.Identity.Name)))); }
public void Delete([FromBody] DiaryItem item) { var m = new DiaryManager(); m.Delete(item.Id); }
public DiaryItem Update([FromBody] DiaryItem item) { var m = new DiaryManager(); return(m.Update(item)); }
public IEnumerable <DiaryItem> GetDiaryTitle(string date) { var m = new DiaryManager(); return(m.GetDiaryTitle(date)); }
public DiaryItem Get(string id) { var m = new DiaryManager(); return(m.Get(id)); }
/// <summary> /// Initializes diary functionality /// </summary> private void initializeDiary() { //get reference to Diary Manager this.diaryManager = this.GetComponent<DiaryManager>() as DiaryManager; if (diaryManager != null) this.diaryManager.InitializeDiary( this.PlayerCharacterID /*, this.DiaryContent*/ ); }
public override void begin(JorneyData _jorney) { enemy = Instantiate(ReferenceEnemy); DiaryManager.adventureLog(_jorney, description); }
public DataTable GetAllDataTable() { var m = new DiaryManager(); return(m.GetAllDataTable()); }