Exemple #1
0
    public void Click()
    {
        switch (actionData.actionType)
        {
        case ActionData.ActionType.DIALOGUE:
            dialogueObject.SelectDialogue(actionData.dialogueData);
            return;

        case ActionData.ActionType.ACTIVE:
            if (actionData.nextDialogue != null)
            {
                dialogueObject.SelectDialogue(actionData.nextDialogue);
            }
            else
            {
                dialogueObject.EndDialogue();
            }
            break;

        case ActionData.ActionType.PASSCODE:
            CheckPasscode();

            Destroy(curPasscodeInput);
            return;

        case ActionData.ActionType.DIE:
            GameObject player = GameObject.FindGameObjectWithTag("Player");
            player.GetComponent <PlayerHealth>().Die();
            return;
        }


        dialogueObject.DoAction(actionData);
    }