public void Awake() { base.Awake(); m_fader = GameObject.Find("Fader")?.GetComponent <RectTransform>(); GameObject dialogManager = GameObject.Find("DialogManager"); if (dialogManager != null) { m_dialogueManager = dialogManager.GetComponent <DialogueManager_MarioFernandes>(); } }
// Start is called before the first frame update void Start() { m_clueSystemScript = gameObject.GetComponent <ClueSystem_JoaoBeijinho>(); m_dialogueManagerScript = FindObjectOfType <DialogueManager_MarioFernandes>(); }