Exemple #1
0
        // Use this for initialization
        void Start()
        {
            // TODO put king actor into dialogue manager
            dialogueManager = FindObjectOfType <Dialogue.DialogueManager>();

            // May change around based on conversation
            dialogueManager.actors["King"] = kingActor;
        }
 // Use this for initialization
 void Start()
 {
     ActionPopup.gameObject.SetActive(false);
     // Don't interact during dialogue
     Dialogue.DialogueManager dialogueManager = FindObjectOfType <Dialogue.DialogueManager>();
 }