void Awake() { Sd = Dialogstart.GetInstance(); Button btn = GameObject.Find("okButton").GetComponent <Button> (); btn.onClick.AddListener(OnClick); }
//获取当前用户选取的人物对话剧本 public void getText(string memberName) //musicName不带后缀 //读取文件 { Dialogstart.GetInstance().memberName = memberName; string memberPath = Path.Combine("Member", memberName); Dialogstart.GetInstance().schattext = new SChattext(memberPath); }
// Use this for initialization void Start() { List <string> btnsName = new List <string>(); btnsName.Add("Dialogstartbox"); foreach (string btnName in btnsName) { GameObject btnObj = GameObject.Find(btnName); Button btn = btnObj.GetComponent <Button>(); btn.onClick.AddListener(delegate() { this.OnClick(btnObj); }); } Sd = Dialogstart.GetInstance(); Memberbutton = Dialogstartbox.GetComponent <Button> (); Playerstart.SetActive(false); Dialogstartbox.SetActive(false); isnameing = false; }