public override void OnInteract()
 {
     if (TextToShow != "")
     {
         DialogeBox.Show(TextToShow, false, Freeze);
     }
     else if (alternateText.text != "")
     {
         DialogeBox.Show(alternateText.text, true, Freeze);
     }
 }
 public override void Triggered()
 {
     if (text != "")
     {
         DialogeBox.Show(text, false, Freeze);
     }
     else
     {
         DialogeBox.Show(asset.text, true, Freeze);
     }
     base.Triggered();
 }