public void Setup(DialogDirector _controller) { if (!clickAnywhere) { var b = GetComponent <Button>(); if (b == null) { Debug.Log("Button is null"); } b.onClick.AddListener(_controller.Continue); Image i = GetComponent <Image>(); i.color = Color.clear; i.raycastTarget = true; } if (hideOnAwake) { gameObject.SetActive(false); } }
public Button(DialogDirector dialogDirector) : base(dialogDirector) { }
public Widget(DialogDirector dir) => dialogDirector = dir;
public Widget(DialogDirector dialogDirector) { this.dialogDirector = dialogDirector; }
public EntryField(DialogDirector dialogDirector) : base(dialogDirector) { }