public void GetLocutorWindowPositionTest()
        {
            Vector2 bottomPos = DialogBuilder.GetLocutorWindowPosition(DialogBoxPosition.Bottom);
            Vector2 midPos    = DialogBuilder.GetLocutorWindowPosition(DialogBoxPosition.Middle);
            Vector2 topPos    = DialogBuilder.GetLocutorWindowPosition(DialogBoxPosition.Top);

            Assert.IsTrue(Vector2.Distance(bottomPos, new Vector2(DialogBuilder.SCREEN_MIDDLE_X - DialogBuilder.BOX_STANDARD_SIZE.x / 2.0f + DialogBuilder.LOCUTOR_BOX_STANDARD_SIZE.x / 2.0f,
                                                                  DialogBuilder.BOX_STANDARD_SIZE.y / 2.0f + DialogBuilder.MARGIN + DialogBuilder.LOCUTOR_BOX_Y_OFFSET)) < 0.001f);
            Assert.IsTrue(Vector2.Distance(topPos, new Vector2(DialogBuilder.SCREEN_MIDDLE_X + DialogBuilder.BOX_STANDARD_SIZE.x / 2.0f - DialogBuilder.LOCUTOR_BOX_STANDARD_SIZE.x / 2.0f,
                                                               Screen.height - DialogBuilder.BOX_STANDARD_SIZE.y / 2.0f - DialogBuilder.MARGIN - DialogBuilder.LOCUTOR_BOX_Y_OFFSET)) < 0.001f);
            Assert.IsTrue(Vector2.Distance(midPos, new Vector2(DialogBuilder.SCREEN_MIDDLE_X - DialogBuilder.BOX_STANDARD_SIZE.x / 2.0f + DialogBuilder.LOCUTOR_BOX_STANDARD_SIZE.x / 2.0f,
                                                               Screen.height / 2.0f + DialogBuilder.LOCUTOR_BOX_Y_OFFSET)) < 0.001f);
        }