void Start() { SGMain = GameObject.Find(mainGate); SGOther = GameObject.Find(otherGate); dialManeger = GetComponent <DialManeger>(); //print( dialManeger ); }
void Start() { SGMain = GameObject.Find( mainGate ); SGOther = GameObject.Find( otherGate ); dialManeger = GetComponent<DialManeger>(); //print( dialManeger ); }
void Start() { dialManeger = PoolReference.TableScene["DialManeger"].GetComponent<DialManeger>(); }
void Start() { dialManeger = PoolReference.TableScene["DialManeger"].GetComponent <DialManeger>(); }