private void Hurt(Enemy enemy) { DevMonsterInfo monsterInfo = Content.Instance.GetMonsterByName(enemy.Info.Name); if (!Invincible && monsterInfo.DMG != 0) { // EndAttack(); SocketClient.Instance.SendTookDMG(enemy.Info); Instance.Hurt(); Instance.PlayEyesEmote("angry"); Instance.PlayMouthEmote("sad"); StartCoroutine(DisableSpeedUntilGrounded()); DevPerkMap knockbackPerk = monsterInfo.GetPerk("knockbackModifier"); float Modifier = (knockbackPerk != null) ? knockbackPerk.Value : 1f; if (enemy.transform.position.x < transform.position.x) { Rigid.AddForce(2.5f * Modifier * transform.right, ForceMode2D.Impulse); } else { Rigid.AddForce(2.5f * Modifier * -transform.right, ForceMode2D.Impulse); } } }
public List <DevPerkMap> Get(JSONNode item) { List <DevPerkMap> perkMapList = new List <DevPerkMap>(); IEnumerator enumerator = item["perks"].AsObject.GetEnumerator(); while (enumerator.MoveNext()) { DevPerkMap perkMap = new DevPerkMap(); perkMap.Key = ((KeyValuePair <string, JSONNode>)enumerator.Current).Key; perkMap.Value = item["perks"][perkMap.Key].AsFloat; perkMapList.Add(perkMap); } perkMapList.Sort(SortByPerkKey); return(perkMapList); }
public int SortByPerkKey(DevPerkMap perkMap1, DevPerkMap perkMap2) { return(perkMap1.Key.CompareTo(perkMap2.Key)); }