public void BeginQTE(string targetName) { gameManager = GameManager.GetComponent <DetroitGameManager>(); Debug.Log("Target name: " + targetName); Transform Target = GameObject.Find(targetName).GetComponent <Transform>(); gameManager.StartQTE(); }
// Use this for initialization void Start() { cam = Camera.main; cameraPath = (CPC_CameraPath)cam.GetComponent <CPC_CameraPath>(); introPlayed = false; introPanEnded = false; uiManager = canvas.GetComponent <DetroitUIManager>(); gameManager = GameManager.GetComponent <DetroitGameManager>(); }
// Use this for initialization void Start() { swipeControls = GetComponent <TouchInput>(); gameManager = GameManager.GetComponent <DetroitGameManager>(); }