public void BeginQTE(string targetName)
    {
        gameManager = GameManager.GetComponent <DetroitGameManager>();
        Debug.Log("Target name: " + targetName);
        Transform Target = GameObject.Find(targetName).GetComponent <Transform>();

        gameManager.StartQTE();
    }
 // Use this for initialization
 void Start()
 {
     cam           = Camera.main;
     cameraPath    = (CPC_CameraPath)cam.GetComponent <CPC_CameraPath>();
     introPlayed   = false;
     introPanEnded = false;
     uiManager     = canvas.GetComponent <DetroitUIManager>();
     gameManager   = GameManager.GetComponent <DetroitGameManager>();
 }
Exemple #3
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 // Use this for initialization
 void Start()
 {
     swipeControls = GetComponent <TouchInput>();
     gameManager   = GameManager.GetComponent <DetroitGameManager>();
 }