public static void UnDetour() { try { DetourUtils.RevertRedirect(playClickSoundOriginal, playClickSoundState); Mod.Instance.Log.Debug("UIComponent.PlayClickSound() detour has been reverted"); } catch (Exception ex) { Mod.Instance.Log.Error("Exception while reverting detour UIComponent.PlayClickSound(): {0}", ex); } try { DetourUtils.RevertRedirect(playDisabledClickSoundOriginal, playDisabledClickSoundState); Mod.Instance.Log.Debug("UIComponent.PlayDisabledClickSound() detour has been reverted"); } catch (Exception ex) { Mod.Instance.Log.Error("Exception while reverting detour UIComponent.PlayDisabledClickSound(): {0}", ex); } }
public static void Detour() { try { playClickSoundState = DetourUtils.RedirectCalls(playClickSoundOriginal, playClickSoundReplacement); Mod.Instance.Log.Debug("UIComponent.PlayClickSound() has been detoured"); } catch (Exception ex) { Mod.Instance.Log.Error("Exception while detouring UIComponent.PlayClickSound(): {0}", ex); } try { playDisabledClickSoundState = DetourUtils.RedirectCalls(playDisabledClickSoundOriginal, playDisabledClickSoundReplacement); Mod.Instance.Log.Debug("UIComponent.PlayDisabledClickSound() has been detoured"); } catch (Exception ex) { Mod.Instance.Log.Error("Exception while detouring UIComponent.PlayDisabledClickSound(): {0}", ex); } }