// Use this for initialization
 void Start()
 {
     m_Animator = GetComponent<Animator> ();
     detection = this.GetComponentsInChildren<DetectorScript> () [0];
     v = GetComponentInChildren<Villian> ();
 }
Exemple #2
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 // Use this for initialization
 void Start()
 {
     m_Animator = this.transform.parent.gameObject.GetComponentInChildren<Animator> ();
      this.rend = GetComponent<Renderer>();
     //rend.material.shader = Shader.Find("Standard");
     this.cursorRend=cursor.GetComponent<Renderer>();
     ds = this.transform.parent.GetComponentInChildren<DetectorScript> ();
 }