private void Awake() { detectionArea = GetComponent <Collider2D>(); objects = new HashSet <DetectableObject2D>(); onDetect = new DetectorEvent(); onRelease = new DetectorEvent(); }
public static void Occur_Null(DetectorEvent testeeDetector) { testeeDetector.Occur(null); Assert.IsTrue(testeeDetector.IsOccurred); Assert.IsFalse(testeeDetector.IsOccurredBy(_sender_1)); Assert.IsFalse(testeeDetector.IsOccurredBy(null)); Assert.IsFalse(testeeDetector.IsOccurredBy(_sender_2)); }
public static void StartState(DetectorEvent testeeDetector) { Assert.IsFalse(testeeDetector.IsOccurred); Assert.IsFalse(testeeDetector.IsOccurredBy(null)); Assert.IsFalse(testeeDetector.IsOccurredBy(_sender_1)); }
public void Init() { _detectorEvent = new DetectorEvent(); }