Exemple #1
0
    public void submitNumber()
    {
        GameObject  InputField_secondNumber = GameObject.Find("InputField_secondNumber");
        DetectText2 inputField_secondNumber = InputField_secondNumber.GetComponent <DetectText2>();
        int         intNumber = inputField_secondNumber.theNumber;

        if (intNumber == -1)
        {
            GameObject     SetErrorPanelActive_Script = GameObject.Find("SetErrorPanelActive_Script");
            SetErrorActive setErrorActive             = SetErrorPanelActive_Script.GetComponent <SetErrorActive>();
            setErrorActive.activateme = true;
        }

        GameObject      SetPanelActive_Script = GameObject.Find("SetPanelActive_Script");
        SetActiveScript setActiveScript       = SetPanelActive_Script.GetComponent <SetActiveScript>();

        setActiveScript.activateme2 = true;

        string number = GameObject.Find("InputField_secondNumber").GetComponent <InputField>().text;

        print("Number is " + number);
        numberDisplay.GetComponent <Text>().text = number;

        eraseField.text = "";
    }
Exemple #2
0
    public void doMult()
    {
        GameObject InputField_firstNumber = GameObject.Find("InputField_firstNumber");
        DetectText inputField_firstNumber = InputField_firstNumber.GetComponent <DetectText>();
        decimal    intNumber1             = inputField_firstNumber.theNumber;

        GameObject  InputField_secondNumber = GameObject.Find("InputField_secondNumber");
        DetectText2 inputField_secondNumber = InputField_secondNumber.GetComponent <DetectText2>();
        decimal     intNumber2 = inputField_secondNumber.theNumber;

        GameObject      SetPanelActive_Script = GameObject.Find("SetPanelActive_Script");
        SetActiveScript setActiveScript       = SetPanelActive_Script.GetComponent <SetActiveScript>();

        setActiveScript.activateme3 = true;

        decimal calNumber = intNumber1 * intNumber2;

        string number = calNumber.ToString();

        print("Calculation is " + number);
        calculationDisplay.GetComponent <Text>().text = number;
    }