public void submitNumber() { GameObject InputField_secondNumber = GameObject.Find("InputField_secondNumber"); DetectText2 inputField_secondNumber = InputField_secondNumber.GetComponent <DetectText2>(); int intNumber = inputField_secondNumber.theNumber; if (intNumber == -1) { GameObject SetErrorPanelActive_Script = GameObject.Find("SetErrorPanelActive_Script"); SetErrorActive setErrorActive = SetErrorPanelActive_Script.GetComponent <SetErrorActive>(); setErrorActive.activateme = true; } GameObject SetPanelActive_Script = GameObject.Find("SetPanelActive_Script"); SetActiveScript setActiveScript = SetPanelActive_Script.GetComponent <SetActiveScript>(); setActiveScript.activateme2 = true; string number = GameObject.Find("InputField_secondNumber").GetComponent <InputField>().text; print("Number is " + number); numberDisplay.GetComponent <Text>().text = number; eraseField.text = ""; }
public void doMult() { GameObject InputField_firstNumber = GameObject.Find("InputField_firstNumber"); DetectText inputField_firstNumber = InputField_firstNumber.GetComponent <DetectText>(); decimal intNumber1 = inputField_firstNumber.theNumber; GameObject InputField_secondNumber = GameObject.Find("InputField_secondNumber"); DetectText2 inputField_secondNumber = InputField_secondNumber.GetComponent <DetectText2>(); decimal intNumber2 = inputField_secondNumber.theNumber; GameObject SetPanelActive_Script = GameObject.Find("SetPanelActive_Script"); SetActiveScript setActiveScript = SetPanelActive_Script.GetComponent <SetActiveScript>(); setActiveScript.activateme3 = true; decimal calNumber = intNumber1 * intNumber2; string number = calNumber.ToString(); print("Calculation is " + number); calculationDisplay.GetComponent <Text>().text = number; }