Exemple #1
0
 public LietoResurrect(DetectCheckpoint detectCheckpoint, CharacterMotor motor,
                       CameraFollow follow, LietoResurrectSignal resurrectSignal, Life life, Switch _switch, BossFightStartSignal bossStartSignal) : base(resurrectSignal, motor, life)
 {
     _detectCheckpoint = detectCheckpoint;
     _cameraFollow     = follow;
     _life             = life;
     this._switch      = _switch;
     _bossStartSignal  = bossStartSignal;
 }
 public LietoDeath(FaceDirection faceDirection, Attack attack, Jump jump,
                   Move move, Life life, LietoPushed pushed,
                   LietoDeathSignal deathSignal,
                   DetectCheckpoint detectCheckpoint, CharacterMotor motor,
                   CameraFollow follow, Switch mySwitch)
 {
     _faceDirection = faceDirection;
     _attack        = attack;
     _jump          = jump;
     _move          = move;
     _life          = life;
     _pushed        = pushed;
     _deathSignal   = deathSignal;
     _switch        = mySwitch;
 }