Exemple #1
0
 void OnDestroyUnitEvent(DestroyUnitInfo info, EventControl eventControl)
 {
     if (_unitInfo.UnitID == info.DeadInfo.UnitID)
     {
         DestroyObject(gameObject);
     }
 }
Exemple #2
0
 void OnDestoryUnitInfoCallback(DestroyUnitInfo info, EventControl eventControl)
 {
     AddKillNum(info.AttackInfo.Uid);
     AddDeadNum(info.DeadInfo.Uid);
 }
Exemple #3
0
 void OnDestroyUnitEvent(DestroyUnitInfo info, EventControl eventControl)
 {
 }