void Start() { this.blowItUp = new DestroyAsteroidDelegate(AsteroidWasDestroyed); GameObject world = GameObject.Find("GameControllerTag"); if (world != null) { this.gcs = world.GetComponent <GameControllerScript>(); } if (this.numAsteroidsToSpawn == 0) { this.numAsteroidsToSpawn = 2; } if (this.maxVelocity == 0) { this.maxVelocity = 2.0f; } }
void Start() { this.blowItUp = new DestroyAsteroidDelegate(AsteroidWasDestroyed); GameObject world = GameObject.Find("GameControllerTag"); if (world != null) { this.gcs = world.GetComponent<GameControllerScript>(); } if (this.numAsteroidsToSpawn == 0) { this.numAsteroidsToSpawn = 2; } if (this.maxVelocity == 0) { this.maxVelocity = 2.0f; } }