Exemple #1
0
    private void DoSitup(Transform deskSeat)
    {
        if (deskSeat != null)
        {
            ((UISprite)deskSeat.GetChild(0).GetComponent(typeof(UISprite))).alpha = 0f;

            DeskSeatInfo seatInfo = (DeskSeatInfo)deskSeat.GetComponent(typeof(DeskSeatInfo));
            deskSeat.name = "Seat_" + seatInfo.seatId;

            BoxCollider seatBoxCollider = (BoxCollider)deskSeat.GetComponent(typeof(BoxCollider));
            seatBoxCollider.enabled = true;
        }
    }
Exemple #2
0
    void OnSeatButtonClick(GameObject seat)
    {
        DeskSeatInfo seatInfo = (DeskSeatInfo)seat.GetComponent(typeof(DeskSeatInfo));

        DoSitDownClick(seatInfo.deskId, seatInfo.seatId);
    }
Exemple #3
0
    private void ProcessSeatlist(JSONObject messageObj)
    {
        List <JSONObject> tempDeskInfos = messageObj["body"]["desks"].list;

        System.Linq.IOrderedEnumerable <JSONObject> deskInfos = tempDeskInfos.OrderBy(obj => int.Parse(obj[0].ToString()));

        GameObject deskPrefab = DeskPrefab();
        UIGrid     desksGrid  = (UIGrid)vDesks.GetComponent(typeof(UIGrid));

        Vector2 padding = DeskPadding();

        desksGrid.cellWidth  = padding.x;
        desksGrid.cellHeight = padding.y;
        desksGrid.maxPerLine = DeskRowCount();

        foreach (JSONObject deskInfo in deskInfos)
        {
            if (deskInfo.type == JSONObject.Type.NULL)
            {
                break;
            }

            string            deskId    = deskInfo[0].ToString();
            bool              isPlaying = deskInfo[1].b;
            List <JSONObject> seatInfos = deskInfo[2].list;

            GameObject desk = (GameObject)Instantiate(deskPrefab);
            desk.name                 = "Desk_" + deskId;
            desk.transform.parent     = vDesks;
            desk.transform.localScale = Vector3.one;

            ((UILabel)desk.transform.Find("ID").GetComponentInChildren(typeof(UILabel))).text = deskId;
            UpdateDeskState(desk.transform, isPlaying);
            for (int j = 0; j < seatInfos.Count; j++)
            {
                Transform deskSeat = desk.transform.Find("Seat_" + j);
                if (deskSeat == null)
                {
                    continue;
                }

                DeskSeatInfo seatInfo = (DeskSeatInfo)deskSeat.GetComponent(typeof(DeskSeatInfo));
                seatInfo.deskId = deskId;
                seatInfo.seatId = j;

                UIButtonMessage messageButton = (UIButtonMessage)deskSeat.GetComponent(typeof(UIButtonMessage));
                messageButton.target       = this.gameObject;
                messageButton.functionName = "OnSeatButtonClick";

                if (seatInfos[j].type == JSONObject.Type.ARRAY)
                {
                    DoSitdown(deskSeat, seatInfos[j][0].ToString(), j, (int)seatInfos[j][1].n);
                }
                else
                {
                    DoSitup(deskSeat);
                }
            }
        }
        desksGrid.repositionNow = true;
    }