// Use this for initialization void Start() { getText(); this.descTimeLeft = 0; this.dTimer = descriptionTextObject.GetComponent <DescriptionTimer> (); this.items = new int[3]; //inventory size of 3 }
// Use this for initialization void Start() { this.timesUntilAngry = 3; this.dTimer = descriptionTextObject.GetComponent <DescriptionTimer> (); this.dText = descriptionTextObject.GetComponent <Text> (); this.timer = -1; }