void ImportDescriptionData(TextAsset csv, List <DescriptionData> descriptions) { if (csv == null) { return; } List <List <string> > parser = fgCSVReader.LoadFromString(csv.text); descriptions.Clear(); for (int i = 1; i < parser.Count; i++) { DescriptionData data = new DescriptionData(); data.type = parser[i][0]; float probability = 0.0f; float.TryParse(parser[i][1], out probability); data.probability = probability; data.text = parser[i][2]; int group = 0; int.TryParse(parser[i][3], out group); data.group = group; int mimic = 0; int.TryParse(parser[i][4], out mimic); data.mimic = (mimic == 1); data.theme = (parser[i][5] == null ? "" : parser[i][5]); descriptions.Add(data); } }
private void CollectWorkshopModPaths() { foreach (string dir in Directory.GetDirectories(workShopPath)) { string description = Path.Combine(dir, "description.json"); if (!File.Exists(description)) { continue; } try { DescriptionData descriptionData = JsonConvert.DeserializeObject <DescriptionData>(File.ReadAllText(description)); if (!string.IsNullOrEmpty(descriptionData.LocalId) && !workshopModUuidPaths.ContainsKey(descriptionData.LocalId) && descriptionData.Type == "Blocks and Parts") { workshopModUuidPaths.Add(descriptionData.LocalId, dir); } } catch (Exception e) { Debug.LogError($"Could not load {description}\nError: {e}"); } } }
void ImportDescriptionData(TextAsset csv,List<DescriptionData> descriptions) { if(csv == null) return; CsvReader parser = new CsvReader(new StringReader(csv.text),true); descriptions.Clear(); while (parser.ReadNextRecord()) { DescriptionData data = new DescriptionData(); data.type = parser[0]; float probability = 0.0f; float.TryParse(parser[1], out probability); data.probability = probability; data.text = parser[2]; int group = 0; int.TryParse(parser[3], out group); data.group = group; int mimic = 0; int.TryParse(parser[4], out mimic); data.mimic = (mimic == 1); data.theme = (parser[5] == null ? "" : parser[5]); descriptions.Add(data); } }
public void AddDescriptionSteps() { GlobalDefinitions.ExcelLib.PopulateInCollection(Base.ExcelPath, "Description"); DescEditIcon.Click(); DescriptionData.Clear(); DescriptionData.SendKeys(GlobalDefinitions.ExcelLib.ReadData(2, "Description")); SaveDesc.Click(); GlobalDefinitions.WaitForElement(GlobalDefinitions.driver, By.XPath("//div[contains(@class,'ns-box ns-growl ns-effect-jelly ns-type-success ns-show')]"), 10); }
public static Description ToApiModel(this DescriptionData descriptionData) { var result = new Description { Name = descriptionData.Name, Overview = descriptionData.Overview }; return(result); }
private void Start() { string[] paths = new string[] { Path.Combine(PathResolver.ScrapMechanicAppdataUserPath, "Blueprints"), PathResolver.WorkShopPath }; foreach (string path in paths) { _ = LoadBlueprints(path); } // UI button events: titleField.onValueChanged.AddListener(_ => applyButton.gameObject.SetActive(true)); descriptionField.onValueChanged.AddListener(_ => applyButton.gameObject.SetActive(true)); applyButton.onClick.AddListener(() => { BlueprintContext blueprintContextReference = SelectedBlueprintButton.BlueprintContextReference; DescriptionData descriptionData = blueprintContextReference.Description; try { descriptionData.Name = titleField.text; descriptionData.Description = descriptionField.text; blueprintContextReference.SaveDescription(); BlueprintButton[] blueprintbuttons = Resources.FindObjectsOfTypeAll <Model.Unity.BlueprintButton>(); blueprintbuttons.First(button => button.BlueprintContextReference == blueprintContextReference).Initialize(); applyButton.gameObject.SetActive(false); GameController.Instance.messageController.WarningMessage( "Title and description changes have been saved."); } catch (Exception e) { GameController.Instance.messageController.OkMessage( $"Could not save {blueprintContextReference.BlueprintFolderPath}/description.json\n{e.Message}"); } }); // file watcher: foreach (string path in paths) { using var watcher = new FileSystemWatcher(path); watcher.NotifyFilter = NotifyFilters.Size; watcher.IncludeSubdirectories = true; watcher.EnableRaisingEvents = true; watcher.Changed += OnChanged; } }
/// <summary> /// description.json /// </summary> public void LoadDescription() { try { Description = JsonConvert.DeserializeObject <DescriptionData>(File.ReadAllText($"{this.BlueprintFolderPath}/description.json")); } catch (Exception e) { Debug.LogWarning($"Could not load {this.BlueprintFolderPath}/description.json, using generated description.\nError: {e}"); Description = new DescriptionData() { Description = "", LocalId = Guid.NewGuid().ToString(), Name = "Unknown blueprint", Type = "Blueprint" }; } }
private void GeneratePuzzelData() { var descriptionData = new DescriptionData() { Number = _number, Title = _tittle, Description = _description }; var playerJson = JsonConvert.SerializeObject(_playerData, Formatting.Indented, new JsonSerializerSettings { DefaultValueHandling = DefaultValueHandling.Ignore }); PlayerBoardData playerData = JsonConvert.DeserializeObject <PlayerBoardData>(playerJson); var oppponentJson = JsonConvert.SerializeObject(_opponentData, Formatting.Indented, new JsonSerializerSettings { DefaultValueHandling = DefaultValueHandling.Ignore }); PlayerBoardData opponentData = JsonConvert.DeserializeObject <PlayerBoardData>(oppponentJson); _puzzelData = new PuzzelData() { DescriptionData = descriptionData, PlayerData = playerData, OponnentData = opponentData }; }
public void SelectBlueprintButton(BlueprintButton blueprintButton) { Color color; if (SelectedBlueprintButton != null) { color = SelectedBlueprintButton.button.image.color; color.a = 40f / 255f; SelectedBlueprintButton.button.image.color = color; } SelectedBlueprintButton = blueprintButton; color = blueprintButton.button.image.color; color.a = 100f / 255f; blueprintButton.button.image.color = color; DescriptionData descriptionData = blueprintButton.BlueprintContextReference.Description; titleField.SetTextWithoutNotify(descriptionData.Name); descriptionField.SetTextWithoutNotify(descriptionData.Description); applyButton.gameObject.SetActive(false); }
public void Init(DescriptionData data) { _tittle.text = $"#{data.Number}. {LocalizationController.GetLocalizationString(data.Title)}"; _description.text = LocalizationController.GetLocalizationString(data.Description); }
public static void SetSelectedDayWeatherNotes(this DateTime dateTime, IDictionary <DateTime, DayData> dayDataDictionary, TextBox selectedDayNotes, Label selectedDayWeather) { if (dayDataDictionary != null && selectedDayNotes != null && selectedDayWeather != null && dayDataDictionary.ContainsKey(dateTime)) { DayData dayData = dayDataDictionary[dateTime]; selectedDayNotes.Text = dayData.Notes; if (dayData.WeatherGenerated && dayData.Weather != null) { WeatherData weather = dayData.Weather; StringBuilder ttBuilder = new StringBuilder("Weather Penalities - "); StringBuilder builder = new StringBuilder("Today's Temperature is: "); double range = 0.1; //(new WeatherGenerator.Dice { Sides = 5 }.Roll() + 7) * 0.01; double tMin = weather.Temperature - range * weather.Temperature, tMax = weather.Temperature + range * weather.Temperature; double temperature = weather.Temperature; if (temperature > 90 || temperature < 40) { ttBuilder.AppendLine(); ttBuilder.Append("Temp.: "); if (temperature > 140) { ttBuilder.Append(DescriptionData.TEMP_DESCRIPTIONS[6]); } else if (temperature > 110) { ttBuilder.Append(DescriptionData.TEMP_DESCRIPTIONS[5]); } else if (temperature > 90) { ttBuilder.Append(DescriptionData.TEMP_DESCRIPTIONS[4]); } else if (temperature < -20) { ttBuilder.Append(DescriptionData.TEMP_DESCRIPTIONS[0]); } else if (temperature < 0) { ttBuilder.Append(DescriptionData.TEMP_DESCRIPTIONS[1]); } else if (temperature < 40) { ttBuilder.Append(DescriptionData.TEMP_DESCRIPTIONS[2]); } } builder.Append(tMin.ToString("0.#°")); builder.Append(" to "); builder.Append(tMax.ToString("0.#° F")); builder.AppendLine(); StringBuilder subBuilder = new StringBuilder("Wind: "); subBuilder.Append(weather.Wind.Level.ToString()); if (weather.Wind.Level != WindLevel.Calm) { subBuilder.Append(" ("); subBuilder.Append(weather.Wind.Speed.ToString("0")); subBuilder.Append(" mph "); subBuilder.Append(weather.Wind.Direction.ToString()); subBuilder.Append(")"); if ((int)weather.Wind.Level > (int)WindLevel.Moderate) { ttBuilder.AppendLine(); ttBuilder.Append("Wind: "); ttBuilder.Append(DescriptionData.WIND_DESCRIPTIONS[(int)weather.Wind.Level]); } } if (subBuilder.Length < 22) { subBuilder.Append(TB); } if (subBuilder.Length < 17) { subBuilder.Append(TB); } subBuilder.Append(TB); subBuilder.Append(TB); subBuilder.Append("Overcast: "); subBuilder.Append(weather.Precipitation.CloudCover.ToString()); if (weather.Precipitation.CloudCover == OvercastLevel.Heavy) { ttBuilder.AppendLine(); ttBuilder.Append("Overcast: "); ttBuilder.Append(DescriptionData.HEAVY_OVERCAST_DESCRIPTION); } builder.Append(subBuilder.ToString()); DescriptionData.AddPrecipitationDesciption(weather, builder, ttBuilder); if (weather.MorningFog.Level != FogLevel.None) { builder.AppendLine(); builder.Append("Morning: "); builder.Append(weather.MorningFog.Level.ToString()); builder.Append(" Fog for "); builder.Append(weather.MorningFog.Duration); builder.Append(" Hours."); ttBuilder.AppendLine(); ttBuilder.Append("Morning Fog: "); ttBuilder.Append(DescriptionData.FOG_DESCRIPTIONS[(int)weather.MorningFog.Level]); } if (weather.EveningFog.Level != FogLevel.None) { builder.AppendLine(); builder.Append("Evening: "); builder.Append(weather.EveningFog.Level.ToString()); builder.Append(" Fog for "); builder.Append(weather.EveningFog.Duration); builder.Append(" Hours."); ttBuilder.AppendLine(); ttBuilder.Append("Evening Fog: "); ttBuilder.Append(DescriptionData.FOG_DESCRIPTIONS[(int)weather.EveningFog.Level]); } string holidayText = HolidayData.GetHolidayText(dateTime); if (holidayText != null) { builder.AppendLine(); builder.Append("Holiday(s) Today - "); builder.AppendLine(); builder.Append(holidayText); } selectedDayWeather.Content = builder.ToString(); if (ttBuilder.ToString() != "Weather Penalities - ") { ToolTip temp = new ToolTip(); temp.Content = ttBuilder.ToString(); selectedDayWeather.ToolTip = temp; } else { selectedDayWeather.ToolTip = null; } } else { string holidayText = HolidayData.GetHolidayText(dateTime); if (holidayText != null) { selectedDayWeather.Content = DEFAULT_WEATHER_TEXT + NL + "Holiday(s) Today - " + NL + holidayText; } else { selectedDayWeather.Content = DEFAULT_WEATHER_TEXT; } selectedDayWeather.ToolTip = null; } } else { selectedDayNotes.Text = DEFAULT_DAILY_NOTES_TEXT; string holidayText = HolidayData.GetHolidayText(dateTime); if (holidayText != null) { selectedDayWeather.Content = DEFAULT_WEATHER_TEXT + NL + "Holiday(s) Today - " + NL + holidayText; } else { selectedDayWeather.Content = DEFAULT_WEATHER_TEXT; } selectedDayWeather.ToolTip = null; } }