Exemple #1
0
        public void ConsoleWriteLines()
        {
            var shift = 0;

            for (int i = 0; i <= _levels; i++)
            {
                var nodesNumber = (int)Math.Pow(2, i);
                var nodesInLine = DescendingTree.GetRange(shift, nodesNumber);
                shift += nodesNumber;
                WriteParentColors(nodesInLine);
                WriteIndexes(nodesInLine);
                if (i == _levels)
                {
                    WriteChildColors(nodesInLine);
                }
            }

            for (int i = _levels; i >= 0; i--)
            {
                var nodesNumber = (int)Math.Pow(2, i);
                shift -= nodesNumber;
                var nodesInLine = AscendingTree.GetRange(shift, nodesNumber);
                if (i == _levels)
                {
                    WriteChildColors(nodesInLine, true);
                }
                WriteIndexes(nodesInLine, true);
                WriteParentColors(nodesInLine, true);
            }
        }
Exemple #2
0
        public int QuantumModeling(int startIndex, int stopIndex)
        {
            BWTNode currentNode = null;

            currentNode = DescendingTree.Find(x => x.Index == startIndex);
            if (currentNode == null)
            {
                currentNode = AscendingTree.Find(x => x.Index == startIndex);
            }
            if (currentNode == null)
            {
                throw new NullReferenceException($"There is no a node with index {startIndex}");
            }

            var currentNodes = new List <BWTNode> {
                currentNode
            };
            var counter = 0;

            while (true)
            {
                counter += 1;
                var newCurrentNodes = new List <BWTNode>();
                foreach (var node in currentNodes)
                {
                    var nodeDoubling1 = RandomStep(node);
                    if (nodeDoubling1.Index == stopIndex)
                    {
                        return(counter);
                    }
                    if (!newCurrentNodes.Contains(nodeDoubling1))
                    {
                        newCurrentNodes.Add(nodeDoubling1);
                    }
                    var nodeDoubling2 = RandomStep(node);
                    if (nodeDoubling2.Index == stopIndex)
                    {
                        return(counter);
                    }
                    if (!newCurrentNodes.Contains(nodeDoubling2))
                    {
                        newCurrentNodes.Add(nodeDoubling2);
                    }
                }
                currentNodes = newCurrentNodes;
            }
        }
Exemple #3
0
        public int NormalModeling(int startIndex, int stopIndex)
        {
            BWTNode currentNode = null;

            currentNode = DescendingTree.Find(x => x.Index == startIndex);
            if (currentNode == null)
            {
                currentNode = AscendingTree.Find(x => x.Index == startIndex);
            }
            if (currentNode == null)
            {
                throw new NullReferenceException($"There is no a node with index {startIndex}");
            }

            var counter = 0;

            do
            {
                currentNode = RandomStep(currentNode);
                counter    += 1;
            }while(currentNode.Index != stopIndex);
            return(counter);
        }
Exemple #4
0
        public List <BWTNode> FindPath(int color, FindCriterion findCriterion)
        {
            var leafsNumber = (int)Math.Pow(2, _levels);
            var descLeafs   = DescendingTree.GetRange(DescendingTree.Count - leafsNumber, leafsNumber);
            var ascLeafs    = AscendingTree.GetRange(AscendingTree.Count - leafsNumber, leafsNumber);
            var descLeafColorCountGoToTheTop = LeafColorCountDictionaryGoToTheTop(descLeafs, color);
            var ascLeafColorCountGoToTheTop  = LeafColorCountDictionaryGoToTheTop(ascLeafs, color);

            var bridges = new List <List <BWTNode> >();

            foreach (var node in descLeafs)
            {
                BuildBridges(node, ascLeafs, visited: new List <BWTNode>(), currentPath: new List <BWTNode>(), bridges);
            }

            var result = new Dictionary <int, List <BWTNode> >();

            foreach (var bridge in bridges)
            {
                var counter = 0;
                for (int i = 0; i < bridge.Count; i++)
                {
                    if (i != 0)
                    {
                        if (i == bridge.Count - 1)
                        {
                            counter += ascLeafColorCountGoToTheTop[bridge[bridge.Count - 1]];
                        }
                        else
                        {
                            if (bridge[i].LeftChild.Equals(bridge[i - 1]))
                            {
                                if (bridge[i].LeftChildColor == color)
                                {
                                    counter += bridge[i].LeftChildColor;
                                }
                            }
                            if (bridge[i].RightChild.Equals(bridge[i - 1]))
                            {
                                if (bridge[i].RightChildColor == color)
                                {
                                    counter += bridge[i].RightChildColor;
                                }
                            }
                        }
                    }
                    else
                    {
                        counter += descLeafColorCountGoToTheTop[bridge[0]];
                    }
                }
                if (!result.Keys.Contains(counter))
                {
                    result.Add(counter, bridge);
                }
            }
            if (findCriterion == FindCriterion.MaxBranchesOfColor)
            {
                return(BuildPath(result[result.Keys.Max()]));
            }
            else
            {
                return(BuildPath(result[result.Keys.Min()]));
            }
        }