Exemple #1
0
 // Start is called before the first frame update
 void Start()
 {
     rigid   = GetComponent <Rigidbody2D>();
     scaler  = GetComponent <DepthScaler>();
     sprite1 = spriteRenderer.sprite;
     InvokeRepeating("toggleSprite", animateSpeed, animateSpeed);
 }
Exemple #2
0
    public void OnSceneGUI()
    {
        DepthScaler scaler = target as DepthScaler;

        if (!scaler)
        {
            return;
        }

        scaler.updateDepthRatio();
    }
Exemple #3
0
    public override void OnInspectorGUI()
    {
        base.DrawDefaultInspector();

        DepthScaler scaler = target as DepthScaler;

        if (!scaler)
        {
            return;
        }

        scaler.updateDepthRatio();
    }