public IActionResult Post([FromBody] DeptType deptType) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } _context.DeptType.Add(deptType); try { _context.SaveChanges(); } catch (DbUpdateException) { if (DepartmentExist(deptType.DeptTypeId)) { return(new StatusCodeResult(StatusCodes.Status409Conflict)); } else { throw; } } return(CreatedAtRoute("GetDepartment", new { id = deptType.DeptTypeId }, deptType)); }
public IActionResult Put(int id, [FromBody] DeptType deptType) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (id != deptType.DeptTypeId) { return(BadRequest()); } _context.Entry(deptType).State = EntityState.Modified; try { _context.SaveChanges(); } catch (DbUpdateConcurrencyException) { if (!DepartmentExist(id)) { return(NotFound()); } else { throw; } } return(new StatusCodeResult(StatusCodes.Status204NoContent)); }
public Player() { _name = string.Empty; _level = 1; _dept = DeptType.None; _spec = SkillType.None; _skills = new Dictionary <SkillType, Skill>(); _satisfaction = Constants.ModBase; _productiveness = Constants.ModBase; _energy = Constants.EnergyMax; _xp = 0; _xpRequired = CalculateXpRequired(); }
public IActionResult Get([FromRoute] int id) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } try { DeptType deptType = _context.DeptType.Single(c => c.DeptTypeId == id); if (deptType == null) { return(NotFound()); } return(Ok(deptType)); } catch (System.InvalidOperationException) { return(NotFound()); } }
public MyStoreItem(int productid, DeptType type) { }