/// <summary> /// Downloads the depot manifest specified by the given manifest ID, and optionally decrypts the manifest's filenames if the depot decryption key has been provided. /// </summary> /// <param name="depotId">The id of the depot being accessed.</param> /// <param name="manifestId">The unique identifier of the manifest to be downloaded.</param> /// <param name="manifestRequestCode">The manifest request code for the manifest that is being downloaded.</param> /// <param name="server">The content server to connect to.</param> /// <param name="depotKey"> /// The depot decryption key for the depot that will be downloaded. /// This is used for decrypting filenames (if needed) in depot manifests, and processing depot chunks. /// </param> /// <param name="proxyServer">Optional content server marked as UseAsProxy which transforms the request.</param> /// <returns>A <see cref="DepotManifest"/> instance that contains information about the files present within a depot.</returns> /// <exception cref="System.ArgumentNullException"><see ref="server"/> was null.</exception> /// <exception cref="HttpRequestException">An network error occurred when performing the request.</exception> /// <exception cref="SteamKitWebRequestException">A network error occurred when performing the request.</exception> public async Task <DepotManifest> DownloadManifestAsync(uint depotId, ulong manifestId, ulong manifestRequestCode, Server server, byte[]?depotKey = null, Server?proxyServer = null) { if (server == null) { throw new ArgumentNullException(nameof(server)); } const uint MANIFEST_VERSION = 5; string url; if (manifestRequestCode > 0) { url = $"depot/{depotId}/manifest/{manifestId}/{MANIFEST_VERSION}/{manifestRequestCode}"; } else { url = $"depot/{depotId}/manifest/{manifestId}/{MANIFEST_VERSION}"; } var manifestData = await DoRawCommandAsync(server, url, proxyServer).ConfigureAwait(false); manifestData = ZipUtil.Decompress(manifestData); var depotManifest = new DepotManifest(manifestData); if (depotKey != null) { // if we have the depot key, decrypt the manifest filenames depotManifest.DecryptFilenames(depotKey); } return(depotManifest); }
private static void DownloadSteam3(List <DepotDownloadInfo3> depots) { foreach (var depot in depots) { int depotId = depot.id; ulong depot_manifest = depot.manifestId; byte[] depotKey = depot.depotKey; string installDir = depot.installDir; Console.WriteLine("Downloading depot {0} - {1}", depot.id, depot.contentName); Console.Write("Finding content servers..."); List <IPEndPoint> serverList = steam3.steamClient.GetServersOfType(EServerType.CS); List <CDNClient.ClientEndPoint> cdnServers = null; int counterDeferred = 0; for (int i = 0; ; i++) { IPEndPoint endpoint = serverList[i % serverList.Count]; cdnServers = CDNClient.FetchServerList(new CDNClient.ClientEndPoint(endpoint.Address.ToString(), endpoint.Port), Config.CellID); if (cdnServers == null) { counterDeferred++; } if (cdnServers != null && cdnServers.Count((ep) => { return(ep.Type == "CS"); }) > 0) { break; } if (((i + 1) % serverList.Count) == 0) { Console.WriteLine("Unable to find any Steam3 content servers"); return; } } Console.WriteLine(" Done!"); Console.Write("Downloading depot manifest..."); List <CDNClient.ClientEndPoint> cdnEndpoints = cdnServers.Where((ep) => { return(ep.Type == "CDN"); }).ToList(); List <CDNClient.ClientEndPoint> csEndpoints = cdnServers.Where((ep) => { return(ep.Type == "CS"); }).ToList(); List <CDNClient> cdnClients = new List <CDNClient>(); byte[] appTicket = steam3.AppTickets[(uint)depotId]; foreach (var server in csEndpoints) { CDNClient client; if (appTicket == null) { client = new CDNClient(server, (uint)depotId, steam3.steamUser.SteamID); } else { client = new CDNClient(server, appTicket); } if (client.Connect()) { cdnClients.Add(client); if (cdnClients.Count >= NUM_STEAM3_CONNECTIONS) { break; } } } if (cdnClients.Count == 0) { Console.WriteLine("\nCould not initialize connection with CDN."); return; } DepotManifest depotManifest = cdnClients[0].DownloadDepotManifest(depotId, depot_manifest); if (depotManifest == null) { // TODO: check for 401s for (int i = 1; i < cdnClients.Count && depotManifest == null; i++) { depotManifest = cdnClients[i].DownloadDepotManifest(depotId, depot_manifest); } if (depotManifest == null) { Console.WriteLine("\nUnable to download manifest {0} for depot {1}", depot_manifest, depotId); return; } } if (!depotManifest.DecryptFilenames(depotKey)) { Console.WriteLine("\nUnable to decrypt manifest for depot {0}", depotId); return; } Console.WriteLine(" Done!"); ulong complete_download_size = 0; ulong size_downloaded = 0; depotManifest.Files.Sort((x, y) => { return(x.FileName.CompareTo(y.FileName)); }); if (Config.DownloadManifestOnly) { StringBuilder manifestBuilder = new StringBuilder(); string txtManifest = Path.Combine(depot.installDir, string.Format("manifest_{0}.txt", depot.id)); foreach (var file in depotManifest.Files) { if (file.Flags.HasFlag(EDepotFileFlag.Directory)) { continue; } manifestBuilder.Append(string.Format("{0}\n", file.FileName)); } File.WriteAllText(txtManifest, manifestBuilder.ToString()); continue; } depotManifest.Files.RemoveAll((x) => !TestIsFileIncluded(x.FileName)); foreach (var file in depotManifest.Files) { complete_download_size += file.TotalSize; } foreach (var file in depotManifest.Files) { string download_path = Path.Combine(installDir, file.FileName); if (file.Flags.HasFlag(EDepotFileFlag.Directory)) { if (!Directory.Exists(download_path)) { Directory.CreateDirectory(download_path); } continue; } string dir_path = Path.GetDirectoryName(download_path); if (!Directory.Exists(dir_path)) { Directory.CreateDirectory(dir_path); } FileStream fs; DepotManifest.ChunkData[] neededChunks; FileInfo fi = new FileInfo(download_path); if (!fi.Exists) { // create new file. need all chunks fs = File.Create(download_path); neededChunks = file.Chunks.ToArray(); } else { // open existing fs = File.Open(download_path, FileMode.Open); if ((ulong)fi.Length != file.TotalSize) { fs.SetLength((long)file.TotalSize); } // find which chunks we need, in order so that we aren't seeking every which way neededChunks = Util.ValidateSteam3FileChecksums(fs, file.Chunks.OrderBy(x => x.Offset).ToArray()); if (neededChunks.Count() == 0) { size_downloaded += file.TotalSize; Console.WriteLine("{0,6:#00.00}% {1}", ((float)size_downloaded / (float)complete_download_size) * 100.0f, download_path); fs.Close(); continue; } else { size_downloaded += (file.TotalSize - (ulong)neededChunks.Select(x => (int)x.UncompressedLength).Sum()); } } Console.Write("{0,6:#00.00}% {1}", ((float)size_downloaded / (float)complete_download_size) * 100.0f, download_path); foreach (var chunk in neededChunks) { string chunkID = EncodeHexString(chunk.ChunkID); byte[] encrypted_chunk = cdnClients[0].DownloadDepotChunk(depotId, chunkID); if (encrypted_chunk == null) { for (int i = 1; i < cdnClients.Count && encrypted_chunk == null; i++) { encrypted_chunk = cdnClients[i].DownloadDepotChunk(depotId, chunkID); } if (encrypted_chunk == null) { Console.WriteLine("Unable to download chunk id {0} for depot {1}", chunkID, depotId); fs.Close(); return; } } byte[] chunk_data = CDNClient.ProcessChunk(encrypted_chunk, depotKey); fs.Seek((long)chunk.Offset, SeekOrigin.Begin); fs.Write(chunk_data, 0, chunk_data.Length); size_downloaded += chunk.UncompressedLength; Console.CursorLeft = 0; Console.Write("{0,6:#00.00}%", ((float)size_downloaded / (float)complete_download_size) * 100.0f); } fs.Close(); Console.WriteLine(); } } }
private static void DownloadSteam3(int depotId, ulong depot_manifest, byte[] depotKey, string installDir) { Console.Write("Finding content servers..."); List <IPEndPoint> serverList = steam3.steamClient.GetServersOfType(EServerType.CS); List <CDNClient.ClientEndPoint> cdnServers = null; int tries = 0, counterDeferred = 0; for (int i = 0; ; i++) { IPEndPoint endpoint = serverList[i % serverList.Count]; cdnServers = CDNClient.FetchServerList(new CDNClient.ClientEndPoint(endpoint.Address.ToString(), endpoint.Port), Config.CellID); if (cdnServers == null) { counterDeferred++; } if (cdnServers != null && cdnServers.Count((ep) => { return(ep.Type == "CS"); }) > 0) { break; } if (((i + 1) % serverList.Count) == 0) { if (++tries > MAX_CONNECT_RETRIES) { Console.WriteLine("\nGiving up finding Steam3 content server."); return; } Console.Write("\nSearching for content servers... (deferred: {0})", counterDeferred); counterDeferred = 0; Thread.Sleep(1000); } } if (cdnServers == null || cdnServers.Count == 0) { Console.WriteLine("Unable to find any Steam3 content servers"); return; } Console.WriteLine(" Done!"); Console.Write("Downloading depot manifest..."); List <CDNClient.ClientEndPoint> cdnEndpoints = cdnServers.Where((ep) => { return(ep.Type == "CDN"); }).ToList(); List <CDNClient.ClientEndPoint> csEndpoints = cdnServers.Where((ep) => { return(ep.Type == "CS"); }).ToList(); CDNClient cdnClient = null; foreach (var server in csEndpoints) { CDNClient client = new CDNClient(server, steam3.AppTickets[(uint)depotId]); if (client.Connect()) { cdnClient = client; break; } } if (cdnClient == null) { Console.WriteLine("\nCould not initialize connection with CDN."); return; } DepotManifest depotManifest = cdnClient.DownloadDepotManifest(depotId, depot_manifest); if (depotManifest == null) { Console.WriteLine("\nUnable to download manifest {0} for depot {1}", depot_manifest, depotId); return; } if (!depotManifest.DecryptFilenames(depotKey)) { Console.WriteLine("\nUnable to decrypt manifest for depot {0}", depotId); return; } Console.WriteLine(" Done!"); ulong complete_download_size = 0; ulong size_downloaded = 0; depotManifest.Files.RemoveAll((x) => !TestIsFileIncluded(x.FileName)); depotManifest.Files.Sort((x, y) => { return(x.FileName.CompareTo(y.FileName)); }); foreach (var file in depotManifest.Files) { complete_download_size += file.TotalSize; } foreach (var file in depotManifest.Files) { string download_path = Path.Combine(installDir, file.FileName); if (file.Flags.HasFlag(EDepotFileFlag.Directory)) { if (!Directory.Exists(download_path)) { Directory.CreateDirectory(download_path); } continue; } string dir_path = Path.GetDirectoryName(download_path); if (!Directory.Exists(dir_path)) { Directory.CreateDirectory(dir_path); } // TODO: non-checksum validation FileInfo fi = new FileInfo(download_path); if (fi.Exists && (ulong)fi.Length == file.TotalSize) { size_downloaded += file.TotalSize; Console.WriteLine("{0,6:#00.00}% {1}", ((float)size_downloaded / (float)complete_download_size) * 100.0f, download_path); continue; } Console.Write("{0,6:#00.00}% {1}", ((float)size_downloaded / (float)complete_download_size) * 100.0f, download_path); FileStream fs = File.Create(download_path); fs.SetLength((long)file.TotalSize); foreach (var chunk in file.Chunks) { string chunkID = EncodeHexString(chunk.ChunkID); byte[] encrypted_chunk = cdnClient.DownloadDepotChunk(depotId, chunkID); byte[] chunk_data = CDNClient.ProcessChunk(encrypted_chunk, depotKey); fs.Seek((long)chunk.Offset, SeekOrigin.Begin); fs.Write(chunk_data, 0, chunk_data.Length); size_downloaded += chunk.UncompressedLength; Console.CursorLeft = 0; Console.Write("{0,6:#00.00}%", ((float)size_downloaded / (float)complete_download_size) * 100.0f); } Console.WriteLine(); } }