public void Update()
 {
     if (madePlatform)
     {
         if (!whatImStuckTo.activeSelf)
         {
             whatImStuckTo = null;
             TurnOn();
             thrown = false;
         }
         else
         {
             if (stuckToOtherPlatform)
             {
                 if (!other.madePlatform)
                 {
                     whatImStuckTo        = null;
                     stuckToOtherPlatform = false;
                     other = null;
                     TurnOn();
                     thrown = false;
                 }
             }
         }
     }
 }
 private void OnCollisionEnter(Collision collision)
 {
     if (!madePlatform && thrown)
     {
         bool youCanStick = true;
         if (collision.gameObject.CompareTag("Item"))
         {
             youCanStick = false;
             Item item = collision.gameObject.GetComponent <Item>();
             if (item.GetType() == typeof(DeployablePlatform))
             {
                 DeployablePlatform platform = (DeployablePlatform)item;
                 if (platform.madePlatform)
                 {
                     youCanStick          = true;
                     stuckToOtherPlatform = true;
                     other = platform;
                 }
                 else
                 {
                     youCanStick = false;
                 }
             }
         }
         if (youCanStick)
         {
             whatImStuckTo = collision.gameObject;
             Debug.Log("MAKE PLATFORM");
             madePlatform = true;
             //turn on platform
             platform.SetActive(true);
             platform.transform.eulerAngles = Vector3.zero;
             //turn off item
             rb.isKinematic   = true;
             mr.enabled       = false;
             collider.enabled = false;
         }
     }
     else
     {
         //madePlatform = true;
     }
 }