private void SuitDemandingWIndow_SuitDemandingWindowClosing(object sender, DemandingSuitWindowsEventArgs e) { demandedSuit = e.NewSuit; }
private void DemandingWindow_SuitDemandingWindowClosing(object sender, DemandingSuitWindowsEventArgs e) { demandedSuitRequest = e.NewSuit; IsPlayerDemandingSuit = true; SuitDemandedByThisPlayer = RankAndSuitNameProvider.GetSuitName(e.NewSuit, "pl"); }