private void RefreshCommands()
 {
     AddNoteCommand.RaiseCanExecuteChanged();
     MoveUpCommand.RaiseCanExecuteChanged();
     MoveDownCommand.RaiseCanExecuteChanged();
     DeleteNodeCommand.RaiseCanExecuteChanged();
 }
Exemple #2
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        public ICommandResult Handle(DeleteNodeCommand command)
        {
            //Fail Fast Validation
            command.Validate();
            if (command.Invalid)
            {
                return(new GenericCommandResult(false, Messages.Ex_ExceptionGeneric, command.Notifications));
            }

            var node = _repository.GetById(command.Id);

            if (node == null)
            {
                return(new GenericCommandResult(false, Messages.Ex_ItemNotFound.ToFormat(command.Id.ToString() ?? ""), command.Notifications));
            }

            _repository.Delete(node);

            return(new GenericCommandResult(true, Messages.Act_Deleted, node));
        }
Exemple #3
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        public ActionResult Delete(int groupId, int nodeId)
        {
            Request.ThrowIfDifferentReferrer();

            var node = _database.Nodes
                       .SingleOrDefault(n => n.GroupId == groupId &&
                                        n.Id == nodeId);

            if (node != null)
            {
                var command = new DeleteNodeCommand()
                {
                    Node = node
                };

                _dispatcher.Dispatch(command);

                return(RedirectToAction(nameof(Index)));
            }

            return(HttpNotFound());
        }
 public GenericCommandResult Delete([FromBody] DeleteNodeCommand command, [FromServices] NodeHandler handler)
 {
     return((GenericCommandResult)handler.Handle(command));
 }
        /// <summary>
        /// Removes the given node from the graph
        /// </summary>
        /// <param name="graph"></param>
        /// <param name="node"></param>
        public static void DeleteNode(this StateMachine stateMachine, Node node)
        {
            ICommand command = new DeleteNodeCommand(stateMachine, node);

            command.Execute();
        }