private void Update(Object myObject, EventArgs eventArgs) { MoveSnake(); EatBird(); Border(); EatBird_2(); EatBird_3(); int i = score; EatSkull(); if (i >= 150) { label3.Visible = true; label4.Visible = true; Yess.Visible = true; No.Visible = true; timer.Stop(); AddBird_2.Stop(); DeleteBird_2.Stop(); AddBird_3.Stop(); DeleteBird_3.Stop(); AddSkull.Stop(); label2.Visible = true; } }
private void EatSkull() { if (snake[0].Location.X == rP && snake[0].Location.Y == rQ) { for (int _i = 1; _i <= score; _i++) { this.Controls.Remove(snake[_i]); } score = 0; labelScore.Text = "Score: " + score; timer.Stop(); AddBird_2.Stop(); DeleteBird_2.Stop(); AddBird_3.Stop(); DeleteBird_3.Stop(); AddSkull.Stop(); label1.Visible = true; label2.Visible = true; Yess.Visible = true; No.Visible = true; this.Controls.Remove(skull); rP = 700; rQ = 600; } }