public void OpenSelectionCardNameList(Card owner, string title, DelegateCardNameWindow.f fnc = null) { Game._SelectionCardNameWindow.SetCaption(title); if(fnc != null) { Game._SelectionCardNameWindow.SetConstraint(fnc); } Game._SelectionCardNameWindow.Set(owner); }
public void SetConstraint(DelegateCardNameWindow.f _f) { f = _f; }