public void GetTile_IsValidTile_True() { var generator = new DelaunayGenerator(BattleMap, new DelaunayGeneratorOptions()); var tile = generator.GetTile(new Vec2(1, 1)); Assert.AreNotEqual(tile, null); }
public void GetTile_OutOfBoundsY_IndexOutOfRangeException() { var generator = new DelaunayGenerator(BattleMap, new DelaunayGeneratorOptions()); Assert.Throws <IndexOutOfRangeException>(() => generator.GetTile(new Vec2(0, -1))); }