public void GetTile_IsValidTile_True()
        {
            var generator = new DelaunayGenerator(BattleMap, new DelaunayGeneratorOptions());

            var tile = generator.GetTile(new Vec2(1, 1));

            Assert.AreNotEqual(tile, null);
        }
        public void GetTile_OutOfBoundsY_IndexOutOfRangeException()
        {
            var generator = new DelaunayGenerator(BattleMap, new DelaunayGeneratorOptions());

            Assert.Throws <IndexOutOfRangeException>(() => generator.GetTile(new Vec2(0, -1)));
        }