//private int layerMask = 1 << 9; public void Setup(MapPos mapPos, DelGetPosition getPosition, DelSetPosition setPosition, float speed) { this.mapPos = mapPos; this.getPosition = getPosition; this.setPosition = setPosition; this.speed = speed; }
//private int layerMask = 1 << 9; public void Setup(MapPos mapPos, DelGetPosition getPosition, DelSetPosition setPosition, float speed) { this.mapPos = mapPos; this.getPosition = getPosition; this.setPosition = setPosition; this.speed = speed; if (isMoving) { // Ignore Warning } }