Exemple #1
0
        public static void GetDefinition(EnemyDetail detail, DefinitionLua definitionLua)
        {
            if (detail.enemies.Count > 0)
            {
                string region = GetRegion(detail.enemyMetadata.subtype);

                StringBuilder faceIdList = new StringBuilder("faceIdList = {");
                if (HasBalaclavas(detail.enemies))
                {
                    faceIdList.Append($"TppDefine.QUEST_FACE_ID_LIST.{region}_BALACLAVA, ");
                }
                faceIdList.Append("}");
                definitionLua.AddPackInfo(faceIdList.ToString()); // if necessary faceIdList and bodyIdList should be components of definitionLua

                StringBuilder bodyIdList = new StringBuilder("bodyIdList = {");
                if (HasArmors(detail.enemies))
                {
                    bodyIdList.Append($"TppDefine.QUEST_BODY_ID_LIST.{region}_ARMOR, ");
                }
                foreach (string body in GetBodies(detail.enemies))
                {
                    bodyIdList.Append($"TppEnemyBodyId.{body}, ");
                }
                bodyIdList.Append("}");
                definitionLua.AddPackInfo(bodyIdList.ToString());
            }
        }
Exemple #2
0
        public static void GetDefinition(HostageDetail hostageDetail, DefinitionLua definitionLua)
        {
            int           hostageCount = hostageDetail.hostages.Count;
            BodyInfoEntry hostageBody  = NPCBodyInfo.GetBodyInfo(hostageDetail.hostageMetadata.hostageBodyName);

            if (hostageCount > 0)
            {
                definitionLua.AddPackPath("/Assets/tpp/pack/mission2/ih/ih_hostage_base.fpk");
                definitionLua.AddPackPath(hostageBody.missionPackPath);

                definitionLua.AddPackInfo($@"randomFaceListIH = {{ gender = ""{(hostageBody.isFemale ? "FEMALE" : "MALE")}"", count = {hostageCount}}}");
            }
        }