private static void OnEditorUpdate() { if (EditorApplication.isCompiling) { if (HasOngoingDefineSymbols) { ShowNotification("AGX Dynamics for Unity is being installed...", 1.0); } return; } if (DefineSymbols.Contains(OnImportDefineSymbol)) { DefineSymbols.Remove(OnImportDefineSymbol); } else { EditorApplication.update -= OnEditorUpdate; } }