Exemple #1
0
 void OnTriggerEnter2D(Collider2D col)
 {
     if (col.tag == "DeerBody")
     {
         Deer.GetInstance().currentHealth -= damage;
         DeerHealthSlider.GetInstance().UpdateHealth();
         Destroy(gameObject);
     }
 }
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else
     {
         Destroy(this);
     }
 }