Exemple #1
0
        private static bool PlayerOneWinsWar(DeckOfCards playerOne, DeckOfCards playerTwo)
        {
            var playerOneWins = false;

            //Console.WriteLine("WAR: {0}, {1}", cardPlayerOne.Name, cardPlayerTwo.Name);
            var moreCardsPlayerOne = playerOne.Deal(2);
            var moreCardsPlayerTwo = playerTwo.Deal(2);

            if (moreCardsPlayerOne.Cards[1].Beats(moreCardsPlayerTwo.Cards[1]))
            {
                playerOneWins = true;
            }
            else if (moreCardsPlayerTwo.Cards[1].Beats(moreCardsPlayerOne.Cards[1]))
            {
                // playerOneWins = false;
            }
            else
            {
                playerOneWins = PlayerOneWinsWar(playerOne, playerTwo);
            }

            if (playerOneWins)
            {
                playerOne.Add(moreCardsPlayerTwo.Cards);
                playerOne.Add(moreCardsPlayerOne.Cards);
            }
            else
            {
                playerTwo.Add(moreCardsPlayerTwo.Cards);
                playerTwo.Add(moreCardsPlayerOne.Cards);
            }

            return(playerOneWins);
        }
        public void DealCards()
        {
            DeckOfCards deck = new DeckOfCards();

            Assert.AreEqual(52, deck.Count);

            deck.Deal(5);
            Assert.AreEqual(5, deck.Count);

            deck.ResetDeck();
            Assert.AreEqual(52, deck.Count);
        }
Exemple #3
0
        public void PlayTrick(DeckOfCards playerOne, DeckOfCards playerTwo)
        {
            try
            {
                var cardPlayerOne = playerOne.Deal(1).Cards[0];
                var cardPlayerTwo = playerTwo.Deal(1).Cards[0];

                var playerOneWins = false;

                if (cardPlayerOne.SameRankAs(cardPlayerTwo))
                {
                    playerOneWins = PlayerOneWinsWar(playerOne, playerTwo);
                }

                else if (cardPlayerOne.Beats(cardPlayerTwo))
                {
                    playerOneWins = true;
                }

                if (playerOneWins)
                {
                    //Console.WriteLine("{0} beats {1} - cards to player 1", cardPlayerOne.Name, cardPlayerTwo.Name);
                    playerOne.Add(cardPlayerOne);
                    playerOne.Add(cardPlayerTwo);
                }
                else
                {
                    //Console.WriteLine("{0} beats {1} - cards to player 2", cardPlayerTwo.Name, cardPlayerOne.Name);
                    playerTwo.Add(cardPlayerOne);
                    playerTwo.Add(cardPlayerTwo);
                }
            }
            catch
            {
                // move along
            }
        }
Exemple #4
0
    /// <summary>
    /// First deal of the game.
    /// </summary>
    public void DealGame()
    {
        ResetGame();
        canBet = false;
        //betSlider.interactable = false;
        betButton.gameObject.SetActive(false);
        redoBetButton.gameObject.SetActive(false);
        //lastBet = (int)betSlider.value;
        betChips.Clear();
        foreach (Transform chip in BetArea.transform)
        {
            betChips.Add(allChips.FindChipByName(chip.gameObject.name));
        }
        lastBet = currentBet;
        player.PlaceBet(currentBet);
        standButton.gameObject.SetActive(true);
        hitButton.gameObject.SetActive(true);
        if (player.GetBets()[0] <= player.Credit)
        {
            doubleButton.gameObject.SetActive(true);
        }


        deck.BuildDeck();
        deck.ShuffleDeck();
        insuranceText.text = "Do you want insurance?";
        insuranceBlackjack = false;

        for (int index = 0; index < handResultsText.Count; index++)
        {
            Destroy(handResultsText[index].gameObject);
        }
        handResultsText.Clear();
        for (int index = 0; index <= 3; index++)
        {
            Card newCard = deck.Deal();
            int  temp    = index % 2;
            if (index % 2 == 0)
            {
                player.AddToHand(newCard);
            }
            else
            {
                dealer.AddToHand(newCard);
            }
        }
        if (dealer.GetHand()[0].GetFaceValue() == 11)
        {
            if (player.Credit >= (lastBet / 2))
            {
                insuranceText.transform.gameObject.SetActive(true);
                insuranceYesButton.gameObject.SetActive(true);
                insuranceNoButton.gameObject.SetActive(true);
                doubleButton.gameObject.SetActive(false);
                splitButton.gameObject.SetActive(false);
                standButton.gameObject.SetActive(false);
                hitButton.gameObject.SetActive(false);
            }
            else
            {
                InsuranceNo();
            }
        }
        else if (player.Splitable() && !insuranceBlackjack && player.GetBets()[0] <= player.Credit)
        {
            splitButton.gameObject.SetActive(true);
        }
        else
        {
            splitButton.gameObject.SetActive(false);
        }
        UpdateCardValues();
    }