private void Pins_PropertyChanged(object sender, PropertyChangedEventArgs e) { if (!_viewModel.Locked) { if (_debugger.Connected) { _debugger.UpdatePins(); } else { DisplayConnectionError(); } } }
private void Pins_PropertyChanged(object sender, PropertyChangedEventArgs e) { if (!_viewModel.Locked) { if (_debugger.Connected) { _debugger.UpdatePins(); } else { DisplayConnectionError(); } } }