Exemple #1
0
        private void HandleInput()
        {
            if (CameraUp.WasJustPressed)
            {
                var x = PlayerInstance.X;
                var y = PlayerInstance.Y;

                Debugger.CommandLineWrite(String.Format("X: {0}, Y: {1}", x, y));
            }

            if (CameraUp.IsDown)
            {
                Debugger.ClearCommandLine();
            }
        }