Exemple #1
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 public DebugRenderable(ref DebugDrawCylinder c, DebugRenderableFlags renderFlags) : this()
 {
     Type         = DebugRenderableType.Cylinder;
     Flags        = renderFlags;
     CylinderData = c;
 }
Exemple #2
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 public DebugRenderable(ref DebugDrawCone c, DebugRenderableFlags renderFlags) : this()
 {
     Type     = DebugRenderableType.Cone;
     Flags    = renderFlags;
     ConeData = c;
 }
Exemple #3
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 public DebugRenderable(ref DebugDrawHalfSphere h, DebugRenderableFlags renderFlags) : this()
 {
     Type           = DebugRenderableType.HalfSphere;
     Flags          = renderFlags;
     HalfSphereData = h;
 }
Exemple #4
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 public DebugRenderable(ref DebugDrawSphere s, DebugRenderableFlags renderFlags) : this()
 {
     Type       = DebugRenderableType.Sphere;
     Flags      = renderFlags;
     SphereData = s;
 }
Exemple #5
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 public DebugRenderable(ref DebugDrawCube b, DebugRenderableFlags renderFlags) : this()
 {
     Type     = DebugRenderableType.Cube;
     Flags    = renderFlags;
     CubeData = b;
 }
Exemple #6
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 public DebugRenderable(ref DebugDrawLine l, DebugRenderableFlags renderFlags) : this()
 {
     Type     = DebugRenderableType.Line;
     Flags    = renderFlags;
     LineData = l;
 }
Exemple #7
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 public DebugRenderable(ref DebugDrawQuad q, DebugRenderableFlags renderFlags) : this()
 {
     Type     = DebugRenderableType.Quad;
     Flags    = renderFlags;
     QuadData = q;
 }