public Console() : base("Debug console", config.consoleRect, skin) { onDraw = DrawWindow; onException = HandleException; onUnityDestroy = HandleDestroy; headerArea = new GUIArea(this); consoleArea = new GUIArea(this); commandLineArea = new GUIArea(this); RecalculateAreas(); vanillaPanel = UIView.library.Get<DebugOutputPanel>("DebugOutputPanel"); oldVanillaPanelParent = vanillaPanel.transform.parent; vanillaPanel.transform.parent = transform; onUnityGUI = () => KeyboardCallback(); }
public static void PrintError(string message) { DebugOutputPanel.AddMessage(PluginManager.MessageType.Error, prefix + message); }
public void NotifyPlayer(string message) { DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, String.Format("{0}: {1}", Settings.Instance.Tag, message)); Log(message); }
public static void Message(string format, params object[] args) { #if DEBUG DebugOutputPanel.AddMessage(ColossalFramework.Plugins.PluginManager.MessageType.Message, "DeveloperUI Mod: " + string.Format(format, args)); #endif }
/// <summary> /// Logs to the default output panel of the game. /// </summary> /// <param name="messageType">The message type to use.</param> /// <param name="message">The log message.</param> protected virtual void LogOP(PluginManager.MessageType messageType, string message) { DebugOutputPanel.AddMessage(messageType, string.Format("{0} {1}", this.Prefix, message)); }
void Update() { if (vanillaPanel == null) { var panel = UIView.library.Get<DebugOutputPanel>("DebugOutputPanel"); if (panel == null) { return; } vanillaPanel = panel; oldVanillaPanelParent = vanillaPanel.transform.parent; vanillaPanel.transform.parent = transform; } }
public static void Warning(string message) { Debug.LogWarning(modPrefix + message); DebugOutputPanel.AddMessage(PluginManager.MessageType.Warning, modPrefix + message); }
public static void LogWarning(string msg) { DebugOutputPanel.AddMessage(PluginManager.MessageType.Warning, msg); }
public override void OnCreated(ILoading loading) { base.OnCreated(loading); DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, "LoadingExtension.OnCreated"); }
public static void DebugLog(String p_message) { DebugOutputPanel.AddMessage(ColossalFramework.Plugins.PluginManager.MessageType.Message, "[OverLayer] " + p_message); }
public void OnNewMessage(IChirperMessage message) { if (message != null && theBannerPanel != null) { try { string citizenMessageID = string.Empty; CitizenMessage cm = message as CitizenMessage; if (cm != null) { //DebugOutputPanel.AddMessage(ColossalFramework.Plugins.PluginManager.MessageType.Message, string.Format("found citmess MessageID: {0} GetText: {1}", cm.m_messageID, cm.GetText())); citizenMessageID = cm.m_messageID; } if (!string.IsNullOrEmpty(citizenMessageID)) { // Integrate with ChirpFilter if (ChirpFilter_FilterModule == null) { GameObject ChirpFilter_GameObject = GameObject.Find("ChirperFilterModule"); if (ChirpFilter_GameObject != null) { ChirpFilter_FilterModule = ChirpFilter_GameObject.GetComponent("ChirpFilter.FilterModule"); } } if (ChirpFilter_FilterModule != null) { bool bIsBlacklisted = false; if (ChirpFilter_FilterModule is IFormattable) { IFormattable ifs = ChirpFilter_FilterModule as IFormattable; string sresult = ifs.ToString(citizenMessageID, null); if (string.IsNullOrEmpty(sresult) || sresult == "false") { bIsBlacklisted = false; } else if (sresult == "true") { bIsBlacklisted = true; } } // see if ChirpFilter wants us to filter (not show) the message if (bIsBlacklisted) { //DebugOutputPanel.AddMessage(ColossalFramework.Plugins.PluginManager.MessageType.Message, string.Format("msgid {0} msg {1} blacklisted", citizenMessageID, message.text)); return; } } } } catch (Exception ex) { DebugOutputPanel.AddMessage(ColossalFramework.Plugins.PluginManager.MessageType.Message, string.Format("ChirpBanner.OnNewMessage threw Exception: {0}", ex.Message)); } // use rich styled text // Colossal markup uses sliiiiiightly different tags than unity. // munge our config strings to fit string nameColorTag = CurrentConfig.NameColor; string textColorTag = CurrentConfig.MessageColor; if (nameColorTag.Length == 9) // ie: #001122FF { nameColorTag = nameColorTag.Substring(0, 7); // drop alpha bits } if (textColorTag.Length == 9) // ie: #001122FF { textColorTag = textColorTag.Substring(0, 7); // drop alpha bits } //DebugOutputPanel.AddMessage(ColossalFramework.Plugins.PluginManager.MessageType.Message, string.Format("chirp! {0}", message.text)); string str = String.Format("<color{0}>{1}</color> : <color{2}>{3}</color>", nameColorTag, message.senderName, textColorTag, message.text); theBannerPanel.CreateBannerLabel(str, message.senderID); } }
void Start() { DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, "IT WORKS!!! SOO COOL"); }
public static void UpdateSlopes(bool maybeDuringGame) { ulong incompatibleModID = getOtherActiveSlopeModID(); if (incompatibleModID > 0) { DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, "[" + incompatibleMods[incompatibleModID] + "] mod detected. >>>>> \"Maximum slope\" option is disabled."); return; } DifficultyManager d = Singleton <DifficultyManager> .instance; if (maybeDuringGame) { if (d.MaxSlope.Value == MaxSlope_old) { return; } } else { if (d.MaxSlope.Value == 25) { return; } } try { float newMaxSlope; float multiplier = d.MaxSlope.Value / 25f; DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, "Difficulty tuning mod: changing road slopes..."); foreach (NetCollection nc in UnityEngine.Object.FindObjectsOfType <NetCollection>()) { foreach (NetInfo ni in nc.m_prefabs) { string className = ni.m_class.name; if (className.IndexOf("Road", StringComparison.OrdinalIgnoreCase) >= 0 || className.IndexOf("Highway", StringComparison.OrdinalIgnoreCase) >= 0 || className.IndexOf("Track", StringComparison.OrdinalIgnoreCase) >= 0 ) { if (!maxSlopeOriginal.ContainsKey(ni.name)) { maxSlopeOriginal.Add(ni.name, ni.m_maxSlope); } newMaxSlope = maxSlopeOriginal[ni.name] * multiplier; Helper.ValueChangedMessage(ni.name + " (" + className + ")", "maximum slope", maxSlopeOriginal[ni.name], newMaxSlope); ni.m_maxSlope = newMaxSlope; } } } MaxSlope_old = d.MaxSlope.Value; } catch (Exception ex) { DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, ex.Message); } }
public static void Warning(string warning) { DebugOutputPanel.AddMessage(ColossalFramework.Plugins.PluginManager.MessageType.Warning, "[EPT] " + warning); }
public static void Message(string message) { Log(message); DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, modPrefix + message); }
public static void Generic(PluginManager.MessageType messageType, string text) { var msg = string.Format("[{0}] {1}", Prefix, text); DebugOutputPanel.AddMessage(messageType, msg); }
public static void Error(string error) { DebugOutputPanel.AddMessage(ColossalFramework.Plugins.PluginManager.MessageType.Error, "[EPT] " + error); }
public override void OnLevelLoaded(LoadMode mode) { LastSaveUsedPacking = false; if (OptionsWrapper <Configuration> .Options.IsLoggingEnabled() == true) { Logger.dbgLog("Map LoadMode:" + mode.ToString() + " " + DateTime.Now.ToString(Mod.DTMilli)); } try { if (Mod.IsEnabled == true & Mod.IsSetupActive == false) { //should rarely, if ever, reach here as should be taken care of in onCreated(). // if we ran tried to run setup here we could but our Array was not expanded // during the load deserialize process that came before us. Hence an attempt to save will produce // a problem during custom serialze save as it'll exception error cause the buffer wasn't expanded. // Will maybe enhance custom_serialzer to check for bigger buffer first, // though let's avoid that problem entirely here. if (mode != LoadMode.LoadAsset & mode != LoadMode.NewAsset) //fire only on non Assett modes, we don't want it to get setup on assett mode anyway. { if (OptionsWrapper <Configuration> .Options.IsLoggingEnabled() == true) { Logger.dbgLog(" AssetModeNotDetcted"); } string strmsg = "[TreeUnlimiter:OnLevelLoaded] *** Enabled but not setup yet, why did this happen??\n" + "Did OnCreated() not fire?? did redirections exception error?\n If you see this please contact author or make sure other mods did not cause a critical errors prior to this one during the load process." + "\n We are now going to disable this mod from running during this map load attempt."; Logger.dbgLog(strmsg); DebugOutputPanel.AddMessage(PluginManager.MessageType.Warning, strmsg); //1.2.0f3_Build007 above noted Bug - Mod.Setup(); } } if (Mod.IsEnabled == true & Mod.IsSetupActive == true) { if (OptionsWrapper <Configuration> .Options.IsLoggingEnabled() == true) { Logger.dbgLog("Enabled and setup already.(expected)"); } if (mode == LoadMode.LoadAsset || mode == LoadMode.NewAsset) { //if we are asseteditor then revert the redirects, and reset the treemanager data. if (OptionsWrapper <Configuration> .Options.IsLoggingEnabled() == true) { Logger.dbgLog("AssetModeDetcted, removing redirects and resetting treemanager"); } //1.6.0 commented out these 2 lines //ResetTreeMananger(Mod.DEFAULT_TREE_COUNT, Mod.DEFAULT_TREEUPDATE_COUNT, true); //Mod.ReveseSetup(); if (mode == LoadMode.NewAsset & (Singleton <TreeManager> .instance.m_treeCount < 0)) { if (OptionsWrapper <Configuration> .Options.IsLoggingEnabled()) { Logger.dbgLog("AssetModeDetcted, Treecount is less < then 0 !"); } ; //{ Singleton<TreeManager>.instance.m_treeCount = 0; } } } if (mode == LoadMode.NewMap || mode == LoadMode.LoadMap || mode == LoadMode.NewGame || mode == LoadMode.LoadMap || mode == LoadMode.NewGameFromScenario || mode == LoadMode.NewScenarioFromGame || mode == LoadMode.NewScenarioFromMap) { //total hack to address wierd behavior of -1 m_treecount and 0 itemcount // this hack attempts to jimmy things up the way things appear without the mod loaded in the map editor. // somehow the defaulting of 1 'blank' item doesn't get set correctly when using redirected functions. // really would still like to remove this hack and find actual cause. // uint inum; if (Singleton <TreeManager> .instance.m_trees.ItemCount() == 0 & Singleton <TreeManager> .instance.m_treeCount == -1) { if (OptionsWrapper <Configuration> .Options.IsLoggingEnabled() == true) { Logger.dbgLog(" New or LoadMap Detected & itemcount==0 treecount == -1"); } //removed for 1 vs 0 fix in Deserialize routine that was causing hack problem. // if (Singleton<TreeManager>.instance.m_trees.CreateItem(out inum)) // { // if (OptionsWrapper<Configuration>.Options.IsLoggingEnabled() == true) { Debug.Log("[TreeUnlimiter:OnLevelLoaded] New or Loadmap Detected - Added padding, createditem# " + inum.ToString()); } // Singleton<TreeManager>.instance.m_treeCount = (int)(Singleton<TreeManager>.instance.m_trees.ItemCount() - 1u); // if (OptionsWrapper<Configuration>.Options.IsLoggingEnabled() == true) { Debug.Log("[TreeUnlimiter:OnLevelLoaded] New or Loadmap Detected - treecount updated: " + Singleton<TreeManager>.instance.m_treeCount.ToString()); } // } } } } if (OptionsWrapper <Configuration> .Options.IsLoggingEnabled() == true) //Debugging crap for the above stated hack. { if (Singleton <SimulationManager> .instance.m_metaData != null) { Logger.dbgLog(String.Format("Mapname: {0} Cityname: {1}", Singleton <SimulationManager> .instance.m_metaData.m_MapName, Singleton <SimulationManager> .instance.m_metaData.m_CityName)); } TreeManager TreeMgr = Singleton <TreeManager> .instance; int mtreecountr = TreeMgr.m_treeCount; uint mtreebuffsize = TreeMgr.m_trees.m_size; int mtreebuffleg = TreeMgr.m_trees.m_buffer.Length; uint mtreebuffcount = TreeMgr.m_trees.ItemCount(); int mupdtreenum = TreeMgr.m_updatedTrees.Length; int mburntreenum = TreeMgr.m_burningTrees.m_size; Logger.dbgLog("Debugging-TreeManager: treecount=" + mtreecountr.ToString() + " msize=" + mtreebuffsize.ToString() + " mbuffleg=" + mtreebuffleg.ToString() + " buffitemcount=" + mtreebuffcount.ToString() + " UpdatedTreesSize=" + mupdtreenum.ToString() + " burntrees=" + mburntreenum.ToString() + "\r\n"); //Debug.Log("[TreeUnlimiter:OnLevelLoaded] Done. ModStatus: " + Mod.IsEnabled.ToString() + " RedirectStatus: " + Mod.IsSetupActive.ToString()); } } catch (Exception ex) { Logger.dbgLog("Onlevelload Exception:", ex, true); } base.OnLevelLoaded(mode); }
public void OnNewMessage(IChirperMessage message) { bool important = false; if (message != null && theBannerPanel != null) { try { string citizenMessageID = string.Empty; CitizenMessage cm = message as CitizenMessage; if (cm != null) { //DebugOutputPanel.AddMessage(ColossalFramework.Plugins.PluginManager.MessageType.Message, string.Format("found citmess MessageID: {0} GetText: {1}", cm.m_messageID, cm.GetText())); citizenMessageID = cm.m_messageID; } if (!string.IsNullOrEmpty(citizenMessageID)) { // TODO: Do stuff if the Chirper message is actually important. // Hope is to mimic SimCity's ticker. // List of LocaleIDs available here: https://github.com/cities-skylines/Assembly-CSharp/wiki/LocaleID important = FilterMessage(cm.m_messageID); } } catch (Exception ex) { DebugOutputPanel.AddMessage(ColossalFramework.Plugins.PluginManager.MessageType.Message, string.Format("ChirpBanner.OnNewMessage threw Exception: {0}", ex.Message)); } // use rich styled text // Colossal markup uses sliiiiiightly different tags than unity. // munge our config strings to fit string nameColorTag = MyConfig.ConfigHolder.Config.NameColor; string textColorTag = MyConfig.ConfigHolder.Config.MessageColor; if (nameColorTag.Length == 9) // ie: #001122FF { nameColorTag = nameColorTag.Substring(0, 7); // drop alpha bits } if (textColorTag.Length == 9) // ie: #001122FF { textColorTag = textColorTag.Substring(0, 7); // drop alpha bits } // Check for CurrentConfig.ColorChirps if (MyConfig.ConfigHolder.Config.ColorChirps) { // If chirp is important, and ColorChirps is enabled, make the chirp name and message red. if (important) { //DebugOutputPanel.AddMessage (ColossalFramework.Plugins.PluginManager.MessageType.Message, string.Format ("Chirp is important: {0}", message.text)); //DebugOutputPanel.AddMessage (ColossalFramework.Plugins.PluginManager.MessageType.Message, string.Format ("CurrentConfig.NameColor: {0}", CurrentConfig.NameColor)); //DebugOutputPanel.AddMessage (ColossalFramework.Plugins.PluginManager.MessageType.Message, string.Format ("CurrentConfig.MessageColor: {0}", CurrentConfig.MessageColor)); textColorTag = "#FF0000"; nameColorTag = "#FF0000"; } } string str = String.Format("<color{0}>{1}</color> : <color{2}>{3}</color>", nameColorTag, message.senderName, textColorTag, message.text); // Check for CurrentConfig.FilterChirps if (MyConfig.ConfigHolder.Config.FilterChirps) { // If Chirp is deemed not important as a result of above LocaleIDs, just return, do nothing if (!important) { //DebugOutputPanel.AddMessage (ColossalFramework.Plugins.PluginManager.MessageType.Message, string.Format ("Chirp is not important: {0}", message.text)); return; } // Otherwise, do something if (important) { //DebugOutputPanel.AddMessage (ColossalFramework.Plugins.PluginManager.MessageType.Message, string.Format ("Chirp is important: {0}", message.text)); //theBannerPanel.CreateBannerLabel (str, message.senderID); ChirpMoverThread.addTask2Main(() => { theBannerPanel.CreateBannerLabel(str, message.senderID); }); } } else { //theBannerPanel.CreateBannerLabel (str, message.senderID); ChirpMoverThread.addTask2Main(() => { theBannerPanel.CreateBannerLabel(str, message.senderID); }); } //DebugOutputPanel.AddMessage (ColossalFramework.Plugins.PluginManager.MessageType.Message, string.Format ("textColorTag: {0}", textColorTag)); //DebugOutputPanel.AddMessage (ColossalFramework.Plugins.PluginManager.MessageType.Message, string.Format ("nameColorTag: {0}", nameColorTag)); //DebugOutputPanel.AddMessage(ColossalFramework.Plugins.PluginManager.MessageType.Message, string.Format("chirp! {0}", message.text)); //MyIThreadingExtension.addTask2Main(() => { theBannerPanel.CreateBannerLabel(str, message.senderID); }); //MyIThreadingExtension.addTask2Main(() => { DebugOutputPanel.AddMessage(ColossalFramework.Plugins.PluginManager.MessageType.Message, string.Format("chirp! {0}", message.text)); }); } }
// Write an error to the panel public static void panelError(string text) { DebugOutputPanel.AddMessage(PluginManager.MessageType.Error, "WG_HighRise: " + text); }
void HandleDestroy() { vanillaPanel.transform.parent = oldVanillaPanelParent; vanillaPanel = null; }
public static void message(string msg) { DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, msg); }
public static void Message(string s) { DebugOutputPanel.AddMessage(ColossalFramework.Plugins.PluginManager.MessageType.Message, s); }
public static void Error(string format, params object [] args) { DebugOutputPanel.AddMessage(ColossalFramework.Plugins.PluginManager.MessageType.Error, "DeveloperUI Mod: " + string.Format(format, args)); }
public static void Log(PluginManager.MessageType type, string message) { DebugOutputPanel.AddMessage(type, $"[Tango] {message}"); }
// Write an error to the panel public static void panelError(string text) { DebugOutputPanel.AddMessage(PluginManager.MessageType.Error, "WG_RealisticCity: " + text); }
public static void LogWarning(string msg) { DebugOutputPanel.AddMessage(PluginManager.MessageType.Warning, msg); _logFile.WriteLine("Warning: " + msg); }
public static void Message(String message) { DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, message); }
public static void LogError(string msg) { DebugOutputPanel.AddMessage(PluginManager.MessageType.Error, msg); _logFile.WriteLine("Error: " + msg); }
public static void PrintWarning(string message) { DebugOutputPanel.AddMessage(PluginManager.MessageType.Warning, prefix + message); }
//these overrides are not necessary, but obviously helpful //this seems to be called initially public override void Start() { //this makes the panel "visible", I don't know what sprites are available, but found this value to work this.backgroundSprite = "GenericPanel"; this.color = new Color32(0, 0, 255, 100); this.width = 100; this.height = 200; uint totalOre, totalOil, totalForest, totalFertility, totalWater; uint unlockableOre, unlockableOil, unlockableForest, unlockableFertility, unlockableWater; uint unlockedOre, unlockedOil, unlockedForest, unlockedFertility, unlockedWater; uint usedOre, usedOil, usedForest, usedFertility; DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, "hatters"); NaturalResourceManager.instance.CalculateTotalResources(out totalOre, out totalOil, out totalForest, out totalFertility, out totalWater); NaturalResourceManager.instance.CalculateUnlockableResources(out unlockableOre, out unlockableOil, out unlockableForest, out unlockableFertility, out unlockableWater); NaturalResourceManager.instance.CalculateUnlockedResources(out unlockedOre, out unlockedOil, out unlockedForest, out unlockedFertility, out unlockedWater); NaturalResourceManager.instance.CalculateUsedResources(out usedOre, out usedOil, out usedForest, out usedFertility); DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, "mad hatters"); DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, "total:" + " " + totalOre + " " + totalOil + " " + totalForest + " " + totalFertility + " " + totalWater); DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, "unlockable:" + " " + unlockableOre + " " + unlockableOil + " " + unlockableForest + " " + unlockableFertility + " " + unlockableWater); DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, "unlocked:" + " " + unlockedOre + " " + unlockedOil + " " + unlockedForest + " " + unlockedFertility + " " + unlockedWater); DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, "used:" + " " + usedOre + " " + usedOil + " " + usedForest + " " + usedFertility); DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, "areaResource: " + NaturalResourceManager.instance.m_areaResources.Length + " naturalResource" + NaturalResourceManager.instance.m_naturalResources.Length); for (int i = 0; i < NaturalResourceManager.instance.m_areaResources.Length; i++) { DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, "" + i + ": " + NaturalResourceManager.instance.m_areaResources[i].m_finalOre + ": " + NaturalResourceManager.instance.m_areaResources[i].m_finalOil + ": " + NaturalResourceManager.instance.m_areaResources[i].m_finalForest + ": " + NaturalResourceManager.instance.m_areaResources[i].m_finalFertility + ": " + NaturalResourceManager.instance.m_areaResources[i].m_tempOre + ": " + NaturalResourceManager.instance.m_areaResources[i].m_tempOre + ": " + NaturalResourceManager.instance.m_areaResources[i].m_tempForest + ": " + NaturalResourceManager.instance.m_areaResources[i].m_tempFertility); } using (StreamWriter w = File.AppendText(("D:\\Workspace\\Cities\\test.txt"))) { /*for (int i = 0; i < NaturalResourceManager.instance.m_naturalResources.Length; i++) * { * var item = NaturalResourceManager.instance.m_naturalResources[i]; * * //m_fertility * //m_forest; * //m_modified; * //m_oil; * //m_ore; * //m_pollution; * //m_sand; * //m_tree; * //m_water; * w.WriteLine("natural resource:" + item.m_fertility + ">"); * }*/ for (int i = 0; i < DistrictManager.instance.m_districtGrid.Length; i++) { DistrictManager.Cell cell = DistrictManager.instance.m_districtGrid[i]; w.WriteLine("district:" + ">" + cell.m_alpha1 + ">" + cell.m_alpha2 + ">" + cell.m_alpha3 + ">" + cell.m_alpha4 + ">" + cell.m_district1 + ">" + cell.m_district2 + ">" + cell.m_district3 + ">" + cell.m_district4 ); } } UILabel x = this.AddUIComponent <UILabel>(); UILabel y = this.AddUIComponent <UILabel>(); UILabel z = this.AddUIComponent <UILabel>(); /* * x.text = "X"; * y.text = "Y"; * z.text = "Z"; * x.position = new Vector3(10, 100); * y.position = new Vector3(10, 80); * z.position = new Vector3(10, 60); */ /*for (int i = 0; i < districtCount; i++) * { * labelList[i] = this.AddUIComponent<UILabel>(); * labelList[i].text = DistrictManager.instance.GetDistrictName(i); * } * * UIListBox districtList = this.AddUIComponent<UIListBox>(); * districtList.Enable(); * districtList.size = new Vector2(80, 80); * districtList.color = new Color32(255, 0, 0, 100); * districtList.animateHover = true; * districtList.itemHeight = 10; * districtList.itemHighlight = "penis"; * districtList.itemHover = "poonani"; * districtList.itemPadding = new RectOffset(1, 2, 3, 4); * districtList.itemTextColor = new Color32(255, 255, 255, 100); * districtList.listPadding = new RectOffset(1, 2, 3, 4); * districtList.scrollbar = new UIScrollbar(); * districtList.scrollPosition = 0; * districtList.selectedIndex = 1; * * * * * districtList.items[0] = "Hello"; * districtList.items[1] = "Caca"; */ //x.text = DistrictManager.instance.GetDistrictName(1); }
private void CreatePanels() { quickSearchPanel = new QuickSearchPanel(); informationPanel = new InformationPanel(); outputPanel = new DebugOutputPanel(); callStackPanel = new CallStackPanel(); logMessagePanel = new InformationPanel(); localVariablesPanel = new ObjectsPanel(); argumentsPanel = new ObjectsPanel(); watchPanel = new ObjectsPanel(); autoObjectsPanel = new ObjectsPanel(); breakpointsPanel = new BreakpointsPanel(); threadsPanel = new ThreadsPanel(); modulesPanel = new ModulesPanel(); }
public override void OnReleased() { base.OnReleased(); // instance = null; DebugOutputPanel.AddMessage(PluginManager.MessageType.Message, "on released"); }