Exemple #1
0
 public static void RenderDebugOptionStates(SpriteBatch spriteBatch)
 {
     for (int i = 1; i < (int)DebugOp.Count; i++)
     {
         DebugOp opt = (DebugOp)i;
         spriteBatch.DrawString(Game1.Instance.smallFont, "(" + i + ") " + opt.ToString() + " --- " + _settings[opt], new Vector2(200, -5 + (i * 15)), _debugColor);
     }
 }
Exemple #2
0
 public static bool IsOn(DebugOp setting)
 {
     return(_settings[setting]);
 }