public void DisplayVector3(string objName, Vector3 vec, int line = 0)
 {
     if (line > 1)
     {
         return;
     }
     if (line == 0)
     {
         debugInstance.DisplayVector3(objName, vec);
     }
     else if (line == 1)
     {
         debugInstance.DisplayVector3(objName, vec, 1);
     }
 }