static void Main(string[] args) { //does not work below!! DebugFive1 d = new DebugFive1(); //DebugFive1.FiveOne(); //DebugFive2.FiveTwo(); //DebugFive3.FiveThree(); //Debug33.ThirtyThree(); //DebugFive4.FiveFour(); //DebugSix01.SixOne(); //DebugSix02.SixTwo(); // DebugSix03.SixThree(); // DebugSix04.SixFour(); //DebugSeven2.SevenTwo(); // DebugEight1.EightOne(); //DebugEight2.EightTwo(); //DebugEight3.EightThree(); // DebugEight4.EightFour(); // DebugNine1.NineOne(); // FixedDebugNine2.NineTwo(); //FixedDebugNine4.NineFour(); //DebugTen01.TenOne(); // DebugEleven01.ElevenOne(); // DebugTen03.TenThree(); // DebugTen04.TenFour(); // DebugEleven02.ElevenTwo(); //FDebugEleven03.ElevenThree(); //DebugEleven04.ElevenFour(); }
static void Main(string[] args) { DebugFive1.DebugPrac1(); //DebugFive2.DebugPrac2(); // DebugFive3.DebugPrac3(); // DebugFive4.DebugPrac4(); }
public static void Main() { DebugFive1 one = new DebugFive1(); DebugFive2 dva = new DebugFive2(); DebugFive3 tre = new DebugFive3(); DebugFive4 four = new DebugFive4(); // one.One(); // dva.Dos(); // tre.Tres(); four.Quattro(); }
static void Main(string[] args) { DebugFive1 buggy1 = new DebugFive1(); buggy1.bug1(); DebugFive2 buggy2 = new DebugFive2(); buggy2.bug2(); DebugFive3 buggy3 = new DebugFive3(); buggy3.bug3(); DebugFive4 buggy4 = new DebugFive4(); buggy4.bug4(); Console.ReadKey(); }
static void Main(string[] args) { DebugFive1 f = new DebugFive1(); DebugFive2 p = new DebugFive2(); DebugFive3 m = new DebugFive3(); DebugFive4 n = new DebugFive4(); DebugSix01 b = new DebugSix01(); DebugSix02 v = new DebugSix02(); //f.fiveone(); //p.fivetwo(); //m.fivethree(); //n.fivefour(); //b.sixone(); v.sixtwo(); }