void refreshPrefabs() => DebrisPatcher.refreshValidPrefabs(Options.mode == Options.Mode.IngameMenu);
{ public void action() => DebrisPatcher.refreshValidPrefabs(Options.mode == Options.Mode.IngameMenu); }
void refreshPrefabs() => DebrisPatcher.refreshValidPrefabs(Options.mode == Options.Mode.IngameMenu);
{ public void action() => DebrisPatcher.refreshValidPrefabs(Options.mode == Options.Mode.IngameMenu); }