Exemple #1
0
 public void CloseMenu()
 {
     deathMenu.SetActive(false);
     levelCompleteMenu.SetActive(false);
     pauseMenuController.PauseGame(false);
     DeathMenuState = DeathMenuState.Closed;
 }
Exemple #2
0
 public void OpenLevelCompleteMenu()
 {
     pauseMenuController.PauseGame(true);
     levelCompleteMenu.SetActive(true);
     DeathMenuState = DeathMenuState.LevelCompleteMenu;
 }
Exemple #3
0
 public void OpenDeathMenu()
 {
     pauseMenuController.PauseGame(true);
     deathMenu.SetActive(true);
     DeathMenuState = DeathMenuState.DeathMenu;
 }