public void OnDeadPlayerList(DeadPlayerData deadPlayerData)
 {
     for (int i = 0; i < deadPlayerData.deadPlayersId.Count; i++)
     {
         RegisterDeath(deadPlayerData.deadPlayersId[i]);
     }
 }
Exemple #2
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 private void OnDeadPlayerList(DeadPlayerData data)
 {
     if (data.deadPlayersId.Contains(ID))
     {
         Alive = false;
         OnPlayerDied?.Invoke();
     }
 }
 private void OnDeadPlayerList(DeadPlayerData data)
 {
     Invoke("populateDayPlayerList", 0);
 }