public void SyncUnfold(UnfoldData data, Action <UnfoldData> callback, Action <AggregateException> fallback) { var json = StringSerializationAPI.Serialize(typeof(UnfoldData), data); reference.Child("worlds/world_1234/pieces").Push().SetRawJsonValueAsync(json).ContinueWith(task => { if (task.IsCanceled || task.IsFaulted) { fallback(task.Exception); } else { callback(data); } }); }
private void GetNameEmail() { DatabaseReference childReference = databaseReference.Child("Users").Child(holderid); childReference.GetValueAsync().ContinueWith(task => { if (task.IsFaulted) { // Handle the error... } else if (task.IsCompleted) { DataSnapshot snapshot = task.Result; // Do something with snapshot... name = snapshot.Child("Name").Value.ToString(); Debug.Log("Holder name : " + name); email = snapshot.Child("email").Value.ToString(); Debug.Log("Holder mail : " + email); if (!string.IsNullOrEmpty(name) && !string.IsNullOrEmpty(email)) { nameObject.GetComponent <Text>().text = name; emailObject.GetComponent <Text>().text = email; } } }); }
public void PushData(string path, string data) { FirebaseApp.DefaultInstance.SetEditorDatabaseUrl("https://art-152.firebaseio.com/"); DatabaseReference DBreference = FirebaseDatabase.DefaultInstance.RootReference; DBreference.Child(path).SetValueAsync(data); }
public void AddScore(string iduser) { nombre = Nombre.text; descripcion = Descripcion.text; string Puntaje = "10000"; string Dinero = "2000000"; if (string.IsNullOrEmpty(nombre) || string.IsNullOrEmpty(descripcion)) { DebugLog("invalid score or email."); return; } DebugLog(String.Format("Attempting to add score {0} {1}", nombre, descripcion.ToString())); Dictionary <string, object> newScoreMap = new Dictionary <string, object>(); newScoreMap["nombre"] = nombre; newScoreMap["descripcion"] = descripcion; newScoreMap["Puntaje"] = Puntaje; newScoreMap["Dinero"] = Dinero; ; DatabaseReference reference = FirebaseDatabase.DefaultInstance.GetReference("/usuarios"); try { reference.Child(iduser).SetValueAsync(newScoreMap); DebugLog("Registro añadido"); Application.LoadLevel("Main"); } catch (Exception) { DebugLog("Registro no añadido"); } }
/// <summary> /// Automatically call a function whenever a lobby is added, changed, moved or deleted /// </summary> /// <param name="callbackFunction"></param> public void AutoUpdateLoop(System.Action callbackFunction) { DatabaseReference _ref = FirebaseDatabase.DefaultInstance.RootReference.Child("Lobbies"); _ref.ChildAdded += (sender, eventArgs) => { callbackFunction(); }; _ref.ChildChanged += (sender, eventArgs) => { callbackFunction(); }; _ref.ChildMoved += (sender, eventArgs) => { callbackFunction(); }; _ref.ChildRemoved += (sender, eventArgs) => { //Debug.Log(eventArgs.Snapshot.ToString()); callbackFunction(); }; if (is_in_lobby != "") { _ref.Child(is_in_lobby).ChildRemoved += (sender, eventArgs) => { Debug.Log("Lobby " + is_in_lobby + " got removed!"); }; } }
protected async void CreateUser(string uid) { UserProfileModel user = new UserProfileModel(); user.uid = uid; user.name = nameText; user.email = emailText; user.mobileno = mobileText; user.location = locationText; user.password = passwordText; DatabaseReference database = FirebaseDatabase.Instance.Reference; var stringEndPoint = database.Child("User").Child(uid); stringEndPoint.Child("name").SetValue(nameText); stringEndPoint.Child("uid").SetValue(uid); stringEndPoint.Child("email").SetValue(emailText); stringEndPoint.Child("mobileno").SetValue(mobileText); stringEndPoint.Child("location").SetValue(locationText); stringEndPoint.Child("password").SetValue(passwordText); ISharedPreferences prefs = PreferenceManager.GetDefaultSharedPreferences(Application.Context); ISharedPreferencesEditor editor = prefs.Edit(); editor.PutString("location", locationText); editor.Apply(); Toast.MakeText(this, "Register Success!!", ToastLength.Short).Show(); MoveToDashboard(); }
public void SaveCharacter(Character character) { string json = JsonUtility.ToJson(character); // adding character to firebase database reference.Child("Characters").Child("Character" + characterCount).SetRawJsonValueAsync(json); }
private void SendData() { counter++; string name = modelnametext.text; string size = modelsizetext.text; Animal modemyl = new Animal(name, size); string myjson = JsonUtility.ToJson(modemyl); Debug.LogFormat("MDEL", modemyl); reference.Child("Animals").Child(counter + "").Child("name").SetValueAsync(name); reference.Child("Animals").Child(counter + "").Child("size").SetValueAsync(size); Debug.LogFormat(" UPDATED "); }
void Start() { currentSkin = PlayerPrefs.GetString("CurrentSkin"); username = PlayerPrefs.GetString("username"); GameObject playerPrefab = Resources.Load <GameObject>("Characters/00testCharacter"); playerPrefab.transform.position = new Vector3(2, 1, 4); player = Instantiate(playerPrefab) as GameObject; player.AddComponent <TestCharacterScript>(); StartCoroutine(AddOtherPlayers()); DatabaseReference reference = FirebaseDatabase.DefaultInstance.RootReference; reference.Child("inWorld").GetValueAsync().ContinueWith(task => { DataSnapshot snapshot = task.Result; if (snapshot.Value != null) { Dictionary <string, object> players = snapshot.Value as Dictionary <string, object>; foreach (KeyValuePair <string, object> player in players) { if (player.Key != username) { otherPlayers.Add(player.Key); } } readyToAddOthers = true; } }); }
private void writeNewUser(string email, string score, string password) { User user = new User(score); string json = JsonUtility.ToJson(user); reference.Child(email).SetRawJsonValueAsync(json); }
/** * this method handles writing the newly created data to the database * @param json - json string of custom stage data */ private IEnumerator writeCustomStageToFirebase(string json) { quizId = DBreference.Child("customStage").Push().Key; var pokemonTask = DBreference.Child("customStage").Child(quizId).SetRawJsonValueAsync(json); yield return(new WaitUntil(predicate: () => pokemonTask.IsCompleted)); if (pokemonTask.Exception != null) { Debug.LogWarning(message: $"Failed to register task with {pokemonTask.Exception}"); } else { Debug.Log("successful update custom stage to DB"); } }
public void writeNewUserData(MazeData data, string userId, string mazeTitle) { databaseReference = FirebaseDatabase.DefaultInstance.RootReference; string json = JsonUtility.ToJson(data); databaseReference.Child("users").Child(userId).Child(mazeTitle).SetRawJsonValueAsync(json); }
private void getreservationData() { DatabaseReference database = FirebaseDatabase.Instance.Reference; Query query = database.Child("Booked").OrderByChild("cust_id").EqualTo(FirebaseAuth.Instance.CurrentUser.Uid); query.AddListenerForSingleValueEvent(this); }
/** * this method gets the custom stage data from database * @param id - id of the custom stage requested */ private IEnumerator getCustomStageFromFirebase(string id) { var DBTask = DBreference.Child("customStage").Child(id).GetValueAsync(); yield return(new WaitUntil(predicate: () => DBTask.IsCompleted)); if (DBTask.Exception != null) { Debug.LogWarning(message: $"Failed to register task with {DBTask.Exception}"); } else { DataSnapshot snapshot = DBTask.Result; if (snapshot.Value == null) { if (errorMessage != null) { errorMessage.SetActive(true); } } else { if (errorMessage != null) { errorMessage.SetActive(false); } string json = snapshot.GetRawJsonValue(); GameObject dataManager = GameObject.FindGameObjectWithTag("DataManager"); customStage = CustomStage.CreateFromJSON(json); customStageCheck = true; Debug.Log(customStage.questions[0]); SceneManager.LoadScene("test"); } } }
private void addNewUser(string userId, string name, string email) { User user = new User(name, email); string json = JsonUtility.ToJson(user); UserListDB.Child("users").Child(userId).SetRawJsonValueAsync(json); }
private void Start() { multiplayerManagerClass = this; //Aktif oyuncu sahneye bağlandığı sırada Database'e kendi verilerini gönderir ve kostüm değişikliği uygulanır. userDataRef.Child(auth.CurrentUser.UserId).GetValueAsync().ContinueWithOnMainThread(task => { DataSnapshot snapshot = task.Result; if (snapshot.GetRawJsonValue() != null) { UserData me = JsonUtility.FromJson <UserData>(snapshot.GetRawJsonValue()); Player playerMe = new Player(); playerMe.userId = auth.CurrentUser.UserId; playerMe.nick = me.nick; playerMe.skin = me.skin; roomRef.Child("GameScene").Child(auth.CurrentUser.UserId).SetRawJsonValueAsync(JsonUtility.ToJson(playerMe)); playerObject.GetComponent <Renderer>().material.color = me.skin; } }); //Aktif oyuncunun bulunduğu odadaki oyuna bağlanacak olan oyuncu sayısı ilgili değişkene atanır. roomRef.GetValueAsync().ContinueWithOnMainThread(task => { DataSnapshot snapshot = task.Result; if (snapshot.GetRawJsonValue() != null) { RoomData room = JsonUtility.FromJson <RoomData>(snapshot.GetRawJsonValue()); playingPlayerCount = room.playingPlayerCount; } }); }
public void getFromServer(DatabaseReference databaseReference, BookGetInfoDeleGate callback, string textObject, string imgObject, bool isLeftPage) { BookGetInfoDetail infoDetail = new BookGetInfoDetail(); data.Clear(); databaseReference.Child("public").Child(GlobalVar.LANGUAGE).Child("books").Child(id.ToString()).ValueChanged += (object sender, ValueChangedEventArgs args) => { if (args.DatabaseError != null) { Debug.LogError(args.DatabaseError.Message); return; } if (args.Snapshot != null && args.Snapshot.ChildrenCount > 0) { infoDetail.name = args.Snapshot.Child("name").Value.ToString(); infoDetail.status = int.Parse(args.Snapshot.Child("status").Value.ToString()); infoDetail.price = int.Parse(args.Snapshot.Child("price").Value.ToString()); infoDetail.picture_url = args.Snapshot.Child("picture_url_resized").Value.ToString(); infoDetail.description = args.Snapshot.Child("description").Value.ToString(); infoDetail.version = args.Snapshot.Child("version").Value.ToString(); infoDetail.min_app_version = args.Snapshot.Child("min_app_version").Value.ToString(); infoDetail.assetbundle = args.Snapshot.Child("assetbundle").Value.ToString(); infoDetail.download_url = args.Snapshot.Child("download_url").Value.ToString(); data.Add(infoDetail); // Debug.Log("getFromServer: " + data.Count ); // Debug.Log("getFromServer name: " + data[0].name ); // Debug.Log("getFromServer description: " + data[0].description ); callback(data, textObject, imgObject, isLeftPage); } }; }
public void BirdDied() { //Activate the game over text. FinJuego.SetActive(true); //Set the game to be over. gameOver = true; if (!ScoredToServer) { if (score > 0) { FirebaseApp.DefaultInstance.SetEditorDatabaseUrl("https://flappy-game-3699b.firebaseio.com/"); // Get the root reference location of the database. DatabaseReference reference = FirebaseDatabase.DefaultInstance.RootReference; User user = new User(playerName, -score); string json = JsonUtility.ToJson(user); reference.Child("puntuaciones").Push().SetRawJsonValueAsync(json); } MostrarMenu(true, false); ScoredToServer = true; } }
public void writeNewPlayer(string playerName, int win, int lose) { FirebaseDatabase.DefaultInstance .GetReference("Player").Child(playerName) .GetValueAsync().ContinueWith(task => { if (task.IsFaulted) { Debug.Log("Error"); } else if (task.IsCompleted) { DataSnapshot snapshot = task.Result; if (snapshot.Value != null) { var stat = snapshot.Value as Dictionary <string, object>; foreach (var item in stat) { if (item.Key == "win") { win += int.Parse(item.Value.ToString()); } if (item.Key == "lose") { lose += int.Parse(item.Value.ToString()); } } } } Stat playerStat = new Stat(win, lose); string json = JsonUtility.ToJson(playerStat); myDatabaseRef.Child("Player").Child(playerName).SetRawJsonValueAsync(json); }); }
public void Save() { //version 3 Debug.Log("서버에 저장중 !"); FirebaseApp.DefaultInstance.SetEditorDatabaseUrl("https://unitybossraidgame.firebaseio.com/"); DatabaseReference reference = FirebaseDatabase.DefaultInstance.RootReference; //InventoryObject inventoryObject = new InventoryObject(database,Container); string saveData = JsonUtility.ToJson(this, true); reference.Child("Items").SetRawJsonValueAsync(saveData); Debug.Log("서버에 저장하기 성공 !"); //version 1 //string saveData = JsonUtility.ToJson(this, true); //BinaryFormatter bf = new BinaryFormatter(); //FileStream file // = File.Create(string.Concat(Application.persistentDataPath, savePath)); //bf.Serialize(file, saveData); //file.Close(); //version 2 //IFormatter formatter = new BinaryFormatter(); //Stream stream = new FileStream(string.Concat(Application.persistentDataPath, savePath) // , FileMode.Create, FileAccess.Write); //Debug.Log(string.Concat(Application.persistentDataPath, savePath)); //formatter.Serialize(stream, Container); //stream.Close(); }
void SignUp(string UserId, string Name, string email) { Login login = new Login(name, email); string json = JsonUtility.ToJson(login); mDatabaseRef.Child("users").Child(UserId).SetRawJsonValueAsync(json); }
// 닉네임 변경하기 private void ChangeNickName() { Debug.Log("ChangeNickName() is started"); if (user != null && IsSuccessOnReAuth == true) { // Auth의 DisplayName 바꾸기 UserProfile profile = new UserProfile { DisplayName = nickNameField.text }; AuthManager.User.UpdateUserProfileAsync(profile).ContinueWith(task => { if (task.IsCanceled) { Debug.LogError("Setting DisplayName was canceled."); return; } if (task.IsFaulted) { Debug.LogError("Setting DisplayName encountered an error: " + task.Exception); return; } Debug.Log("Successfully changed at Auth: " + AuthManager.User.DisplayName); }); // DB의 닉네임 바꾸기 DatabaseReference reference = FirebaseDatabase.DefaultInstance.RootReference; string key = AuthManager.User.UserId; reference.Child("users").Child(key).Child("nickName").SetValueAsync(nickNameField.text); Debug.Log("Succesfully changed at DB."); } }
private void writeNewUser(string userId, string name, string email) { User user = new User(name, email); string json = JsonUtility.ToJson(user); reference.Child("users").Child(userId).SetRawJsonValueAsync(json); }
void GetJoinRoomId() { Debug.Log($"GetJoinRoomId"); m_referenceMyUser.Child(UserModel.RoomId) .GetValueAsync() .ContinueWith((System.Action <System.Threading.Tasks.Task <DataSnapshot> >)(task => { if (task.Exception != null) { Debug.LogError(task.Exception); } else if (task.IsCompleted) { if (m_joinRoom != null) { string roomId = task.Result.GetValue(true).ToString(); m_joinRoom(roomId); } } else { Debug.LogWarning(task); } })); }
private void InitTopBar() { showLoading(); Debug.Log("Init top bar"); //get coin from db DatabaseReference userRef = reference.Child("User").Child(PlayerPrefs.GetString("uid")); topBarPanel.SetActive(true); userRef.Child("Coin").GetValueAsync().ContinueWith(task => { if (task.IsFaulted) { Debug.Log("coin get failed"); coinText.text = "0"; } else if (task.IsCompleted) { Debug.Log("coin get complete"); DataSnapshot snapshot = task.Result; Debug.Log("coin = " + snapshot.Value.ToString()); //int coin = (int) snapshot.Value; coinText.text = snapshot.Value.ToString(); } disableLoading(); }); }
/** * this method handles loading email data of users from database */ private IEnumerator LoadEmailData() { var DBTask = DBreference.Child("emails").GetValueAsync(); yield return(new WaitUntil(predicate: () => DBTask.IsCompleted)); if (DBTask.Exception != null) { Debug.LogWarning(message: $"Failed to register task with {DBTask.Exception}"); } else { //Data has been retrieved DataSnapshot snapshots = DBTask.Result; foreach (var childSnapshot in snapshots.Children) { string email = childSnapshot.Child("email").Value.ToString(); emailist.Add(email); } dropdown.AddOptions(emailist); } }
private void writeNewPosition() { string cameraJson = JsonUtility.ToJson(Camera.main.transform.position); mDatabaseRef.Child("User/CameraPosition").SetRawJsonValueAsync(cameraJson); Vector3 leftHandPosition = leftHand.transform.GetChild(0).gameObject.transform.position; string leftJson = JsonUtility.ToJson(leftHandPosition); mDatabaseRef.Child("User/LeftHandPosition").SetRawJsonValueAsync(leftJson); Vector3 rightHandPosition = rightHand.transform.GetChild(0).gameObject.transform.position; string rightJson = JsonUtility.ToJson(rightHandPosition); mDatabaseRef.Child("User/RightHandPosition").SetRawJsonValueAsync(rightJson); }
public FirebaseManager CreateNew(string id) { #if UNITY_EDITOR FirebaseApp.DefaultInstance.SetEditorDatabaseUrl("https://pcgtalk-81074.firebaseio.com/"); if (FirebaseApp.DefaultInstance.Options.DatabaseUrl != null) { FirebaseApp.DefaultInstance.SetEditorDatabaseUrl(FirebaseApp.DefaultInstance.Options.DatabaseUrl); } #endif m_RootReference = FirebaseDatabase.DefaultInstance.RootReference; DatabaseReference current = string.IsNullOrEmpty(id) ? m_RootReference.Push() : m_RootReference.Child(id); m_RootReference.Child("current").SetValueAsync(current.Key).ContinueWith( task => { if (task.IsFaulted) { ScheduleLog("Error in CreateNew"); } else if (task.IsCompleted) { InitDatabase(/*current.Key*/); } } ); return(this); }
//Whent he return button is pressed, the balance of the player is udated on the database and the world scene is loaded public void returnButton() { reference.Child("users").Child(userID).Child("balance").SetValueAsync(userBalance); SceneManager.LoadSceneAsync(1); //SceneManager.LoadScene(1); }
// Use this for initialization void Start() { auth = Firebase.Auth.FirebaseAuth.DefaultInstance; user = auth.CurrentUser; if (user != null) { // テキストの表示 this.userName.text = user.DisplayName; Debug.Log(user.DisplayName); } FirebaseApp.DefaultInstance.SetEditorDatabaseUrl("https://hamukatsu2-9bebb.firebaseio.com/"); // Get the root reference location of the database. reference = FirebaseDatabase.DefaultInstance.RootReference; Debug.Log(user.UserId); Debug.Log(user.DisplayName); User newUser = new User(user.DisplayName); string json = JsonUtility.ToJson(newUser); reference.Child("users").Child(user.UserId).SetRawJsonValueAsync(json); FirebaseDatabase.DefaultInstance.GetReference("users").ValueChanged += HandleValueChanged; }