Exemple #1
0
        public MainWindowViewModel()
        {
            Weapon = new Weapon();

            var typesTableAdapter = new Database1DataSetTableAdapters.TypesTableAdapter();

            TypesDataTable = typesTableAdapter.GetData();

            WeaponTypes = new ObservableCollection <Type>(TypesDataTable.Select(typesRow => new Type(typesRow)));

            var variantsTableAdapter = new Database1DataSetTableAdapters.VariantsTableAdapter();

            VariantsDataTable = variantsTableAdapter.GetData();

            var weaponsTableAdapter = new Database1DataSetTableAdapters.WeaponsTableAdapter();

            WeaponsDataTable = weaponsTableAdapter.GetData();

            //var weapons = WeaponsDataTable.Select(weaponsRow => new Weapon(weaponsRow)).ToList();

            BaseBulletDamageString = "100";
            XString                 = "0,6";
            Firearms                = 100;
            ReloadSpeedString       = "0,5";
            HeadshotDamageString    = "1,5";
            CriticalHitChanceString = "0,5";
            CriticalHitDamageString = "0,5";
            MagazineSizeBonusString = "0,5";

            PropertyChanged += OnPropertyChanged;
        }
        internal static Type GetType(string typeName)
        {
            var typeTableAdapter = new Database1DataSetTableAdapters.TypesTableAdapter();
            var types            = typeTableAdapter.GetData();

            var typeRow = types.FirstOrDefault(row => row.Name == typeName);

            return(new Type(typeRow));
        }