public Data(Player.Data Owner, Database.Character charData) { data = charData; owner = Owner; playerCharacters.Add(this, Owner); }
public void LoadPlayerCharacters(Data player) { ArrayList characters = Database.Context.Instance.getUserCharacters(player.data.id); if (characters.Count == 0) { NAPI.ClientEvent.TriggerClientEvent(player, "SELECTOR_NEW_CHAR"); NAPI.Chat.SendChatMessageToPlayer(player, "Na Twoim koncie nie ma żadnej postaci."); return; } foreach (var chars in characters) { Database.Character data = (Database.Character)chars; new Character.Data(player, data); } }